Game 1121: SteveSmith, Deadlime in 'Terrors of the Deep*'
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- It's a nightmare controlling these blobs. Since the map looks the same from every angle and the blobs look the same from every angle, trying to work out which blob I'm currently controlling is fiddly to say the least. And I need to fix it so they are given unique numbers as well.
Posted by
SteveSmith 15 years ago [Login to reply]
- Yeah, like I said, I found it slightly annoying too. I'm not sure what to suggest to improve things though.
Posted by
Deadlime 15 years ago [Login to reply]
- Did you not managed to destroy the first computer? (That's not meant to sound patronising! Just wondering since you walked right up to it).
Posted by
SteveSmith 15 years ago [Login to reply]
- Oh crap you killed both of them. :( No I was an idiot. I moved closer to make sure I wouldn't miss, but idiotically miscalculated my APs leaving myself without enough to shoot. >:(
Posted by
Deadlime 15 years ago [Login to reply]
- I was going to suggest that the map should be a bit less symetrical. However, I think I've got used to it now. Having said that, maybe just changing the colour of the floors in different areas might help matters by making it more obvious which area of the map you're looking at.
Posted by
SteveSmith 15 years ago [Login to reply]
- Yeah I agree. I already made it slightly less symetrical from the original version, but I agree it needs doing more so.
Posted by
Deadlime 15 years ago [Login to reply]
- Damn. If only I hadn't messed up shooting that computer. I knew it would cost me. Well played.
Posted by
Deadlime 15 years ago [Login to reply]
- Yeah, I was going to say that, I think it would have changed everything. I think the mission is a lot more fun than I expected, once it had settled down and I could concentrate on defending one small area of the map.
Posted by
SteveSmith 15 years ago [Login to reply]
This topic has now been closed.