Game 1221: Deadlime, SteveSmith, PCasaca, Retro in 'Laboratory Attack 2v2'
You are here: Stellar Forces > Your Games > Game 1221: Deadlime, SteveSmith, PCasaca, Retro in 'Laboratory Attack 2v2'
- I desagree that any deploying spot may be in line of sight with enemies deploying spots. My unit haven't made any movement, or i haven't made any turn and i've started with 1 unit killed.... big hug for all :)
Posted by
PCasaca 14 years ago [Login to reply]
- I think Deadlime designed this one... :)
Posted by
SteveSmith 14 years ago [Login to reply]
- Yeah it was me. I agree it's not 'ideal', but there are plenty of other places to choose to deploy. You can see where the enemy can deploy. :) I've always viewed deploying there as a bit of a gamble. If Retro had missed you, you were in a prime position to strike back. On this occasion you were unlucky... big hug Pedro, lol. :)
Posted by
Deadlime 14 years ago [Login to reply]
- A bit of input from me. I couldn't see the guy I shot from my deployment zone, I had to move to get a view into that (garage/loading area). I just had enough for one aimed shot and a couple of squares of movement. It was a big gamble for me to take the shot as I don't think the distance I moved was enough to get out of sight in the event that I missed.
I've already complimented Deadlime on the map design, it's one of the best I've seen so far and I think the deployment zones are fair game. Like says, if you choose to deploy there then you're taking an 'educated' risk :-) Posted by
Retro 14 years ago [Login to reply]
- Looks like the 'cover' is 'covering' PCasaca more than it's covering me :-(
Posted by
Retro 14 years ago [Login to reply]
- Hmmm, I'm not sure what's happened here and why we've won? The VP's seem to have gone wrong. I think it's the 1st time we've played the 2v2 version of this mission, but going by the standard version we were only supposed to win after killing all scientists and computers.
Posted by
Deadlime 14 years ago [Login to reply]
- Damn, I think you're right. It looks like the VPs for the scientists were not reduced as the number was increased. I would edit the game so we could continue, but I assume some people will probably have looked at the playback now anyway. Oh well, it was ending soon anyway. Good game though.
Posted by
SteveSmith 14 years ago [Login to reply]
- I particularly like the bit where Retro's man walked into a room and shot a computer. My man was stood round the corner and followed him out before killing him and another with a grenade. :)
Posted by
SteveSmith 14 years ago [Login to reply]
- Haha Yeah I didn't really like that bit... that grenade hurt... a lot :-D
Posted by
Retro 14 years ago [Login to reply]
- Luckily it was only a practice. Although It was close enough to want to know how it was going to end. Thoroughly enjoyed it though. Maybe we can do it again, but for real this time :-)
Posted by
Retro 14 years ago [Login to reply]
- Yeah it was a good game. I think I could have killed Steve's unit 6 and the top computer, and Retro could have killed unit 2 and the computer at the bottom, but we would never have found Steve's unit 1 before the turns ran out.
Posted by
Deadlime 14 years ago [Login to reply]
- Once I get the server stable again, I'll start the mission again with the same sides if everyone is up for it?
Posted by
SteveSmith 14 years ago [Login to reply]
- Yeah I'm up for it.
Posted by
Deadlime 14 years ago [Login to reply]
This topic has now been closed.