Game 19049: zap, Jez, SteveSmith in 'Alien Prison'
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- This is too quiet. Something big must be about to kick off.
- Aren't you the only player with any guys left? I think we're waiting for you to do something ;)
Posted by
Jez 9 years ago [Login to reply]
- No I'm still in it and have the flag, or I did last time I checked.
Posted by
zap 9 years ago [Login to reply]
- I know, I meant Steve was the only person with more than the bloodsoaked remnants of a squad...
Posted by
Jez 9 years ago [Login to reply]
- Sounds like someone started the party without me!
- Think it's about to go all Butch & Sundance, oh well...
Posted by
Jez 9 years ago [Login to reply]
- That was an interesting playback. After blowing the hole in the wall, there were only 3 enemies left. I wondered why it was so quiet. And then me and Jez were stalking zap's last man until the end, amazing we didn't bump into each other sooner; loads of times there was just a single door between us.
- Watching the Android replay it looks like Zap could have won if he'd moved faster, though he had no way of knowing of course! A frontal attack on the aliens is pointless in this mission imo. Best case scenario you use up lots of equipment for the ensuing battle with the other human team. More likely you end up with few or no units left. For the aliens their best case is lots of impregnated humans to swarm the other team with. You always want the other 2 sides fighting each other, so easy win for Steve in the end...
Posted by
Jez 9 years ago [Login to reply]
- I had no idea where anyone was. It seems a better strategy to wait for the other person to breach the prison, or better yet breach it on their side!
Posted by
zap 9 years ago [Login to reply]
- That's my usual strategy as the humans, unleash the aliens with a lobbed grenade to one or both of the far corners, and hope they fall upon the other human team with carnage ensuing ;)
Posted by
Jez 9 years ago [Login to reply]
- > It seems a better strategy to wait for the other person to breach the prison, or better yet breach it on their side!
Too right. What kind of madman breaches the wall on their own side? ;)
- Far better to run and hide outside the building like some sort of pacifist, eh Steve? ;-P
Posted by
Jez 9 years ago [Login to reply]
- Works for me. :) Although, my plan was to attack Zap from behind. I didn't expect the aliens to get released so soon, and like you said, at one point I thought he was going to run away with it, catching me completely off guard despite still having most of my men intact.
- Maybe the aliens should have some sort of delayed release? After about 5 or 7 turns they can get through the outer walls (after all, their guards seem to have legged it)? I haven't experienced it myself but sitting around waiting for the other 2 players to kill each other wouldn't be much fun. This mission already can seem like yr the meat in an anti-alien sandwich for them I think.
Posted by
Jez 9 years ago [Login to reply]
- Although the game stats seem to contradict me!
Posted by
Jez 9 years ago [Login to reply]
- I think I'll keep the mission as it is for now, rather than implement an automatic release for the aliens. The players need to get inside the prison at some point, so it's only a matter of time before the aliens are released.
- Fair enough!
Posted by
Jez 9 years ago [Login to reply]
- Rematch gents?
Posted by
zap 9 years ago [Login to reply]
- Sounds good to me.
- Sure
Posted by
Jez 9 years ago [Login to reply]
- Shall I set it up?
Posted by
Jez 9 years ago [Login to reply]
- I thought you had, but I've just noticed that Rabid is controlling the aliens in the game I thought the rematch was. Please do. :)
- You've got to be quick. Everyone loves alien prison! :)
Posted by
zap 9 years ago [Login to reply]
- It's customary to include people's names in game invites... so they know they've been invited, y'know? ;)
Posted by
Jez 9 years ago [Login to reply]
- Forgot sorry Jez :)
Posted by
zap 9 years ago [Login to reply]
- No worries!
Posted by
Jez 9 years ago [Login to reply]
This topic has now been closed.