Game 19713: Jez, SteveSmith in 'XX do not select! XX'
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- You weren't supposed to select this mission. ;)
What will probably happen is, your app will give an error when you select it, but I'll be releasing a new version tommorrow now that I've tested this new feature. Then it will work.
- You really shouldn't have it available to select (and listed on my page as the only mission I haven't played), that combined with the name meant it was impossible for me not to select it :D It was kind of like a kid getting home from school, finding an empty kitchen with a bowl of candy labelled 'the most delicious candy in the world, don't unwrap'.
Posted by
Jez 9 years ago [Login to reply]
- I knew someone would select it. It's my new way of teasing about new missions. :)
- All systems go, assuming you've upgraded. This mission will be either amazingly amazing or completely on-sided (although I can't guess which side that will be).
- Cool, I have no credits though, because I equipped before you updated I guess?
Posted by
Jez 9 years ago [Login to reply]
- Yes, 'fraid so, but the angels and walls are indestructible anyway.
However, there is a flaw in the mission in that the fugitives can hug the edge of the map, and as long as they look in all directions, the angels can't touch them. I've had a couple of ideas: 1) Edit the map so the edge has a bendy wall running along it, and 2) randomly add a bit of smoke every turn.
- I've edited the map and change the number of units. Shall we restart these missions?
- Sure!
Posted by
Jez 9 years ago [Login to reply]
This topic has now been closed.