Game 26950: petermock, Hokunda in 'Hideout'
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- Well finished! I was dismayed after the no kill grenade volley. I could have done with more grenades for that next turn. Being under manned was unwise.
Posted by
petermock 9 years ago [Login to reply]
- When I finished deployment I have already prepared the letters for my unit's families. I counted 60% loss. When I received the game after your fireworks I was also surprised that all of my units are alive. When I was able to kill 2 of your units with 2 aimed shots I felt like wandering in Disneyland. Everything was pink. I rarely have a killing shot against techno armour. Afterwards I made 4 aimed shots against your unit and could not kill him. Luckily nerve gas ignores armour and AP50 made a killing blow.
Once I lost this game as you did now. No kill in the first round and no defense against retaliation. Posted by
Hokunda 9 years ago [Login to reply]
- Yes I remember that game! I knew there was a risk just using those grenades without a backup strategy. Destroying the walls did the work for you and revealed my vulnerable position. I need more experience on this mission. The mission brief is different enough to Outhouses and that needs to be considered. When your undamaged men were revealed like angry wasps in their nests I realised my mistake instantly. The spacing out of your men was good too and that is respecting the mission brief. A good win for you!
Posted by
petermock 9 years ago [Login to reply]
This topic has now been closed.