Game 33116: xeno, Forces of Nature, petermock, RABID in 'Flag Collector'
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- I just made an amazing grenade throw. I threw it down a corridor and near the bottom it made a 90 degrees turn to the left, a right angled turn behind a wall. No way in real physics you could make that. Still think that Steve's adjustment to the corners is causing unintentional consequences. Like the ability I and others have had shooting, or in my case, being shot when hidden behind a wall. Literally 90 degree turns from distance that is completely unnatural.
Posted by
xeno 8 years ago [Login to reply]
- Maybe the grenade bounced off the wall? :-)
Posted by
RABID 8 years ago [Login to reply]
- Yes I thought of that. But is bouncing programmed into the game?
Writing that I have to take my cap off to you Steve. How you program all thus stuff is gobbledygook to me. Fair play bud. Posted by
xeno 8 years ago [Login to reply]
- The reason is because the game works out throwing by-pixel. Your unit could see at least one pixel of the square that the grenade landed on, so it probably landed on that pixel because the throw was off by a few degrees. It then placed the grenade on the square that the pixel was part of.
- Ahh right. That explains it. Cheers Steve.
Posted by
xeno 8 years ago [Login to reply]
This topic has now been closed.