Game 43728: xeno, EvilDick in 'Laboratory Attack'
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- Not sure why my Norman Wisdom (Mr Grimsdale!) didn't fire. He was definitely 100% on opp-fire and saw two men, yet didn't fire once according to the log. Yet he was killed by them. Not the first time I've noticed that happen. :/
Posted by
xeno 6 years ago [Login to reply]
- Maybe doors caused problem
Posted by
EvilDick 6 years ago [Login to reply]
- No, I don't think any doors were involved.
Sometimes I notice that a player doesn't fire until you've moved in a certain direction. In our denunciation game, I popped out and your man was about 10 spaces from me. I thought to myself that was lucky he must not be on opp-fire. Primed and threw a nerve gas grenade. Turned to move back behind the wall, and your man fired but missed. Turned further and he fired and missed again. Why he didn't fire when I first popped out behind the wall, I don't know. Posted by
xeno 6 years ago [Login to reply]
- Something that highlights the luck involved with damage. I know Laser Squad used 50% to 150%, and I think Stellar uses the same percentage so of course this is completely possible. I fired a marsec twice from 3 spaces at a unit with 36 armour face on. 2 damage and then zero. Next turn my guy with 36 armour killed one shot by marsec, face on.
Wouldn't want the 50%-150% changed though. I suppose you have to view it as where the shot hits tbe person. 150% would be a head shot, 50% a limb or thearmour Posted by
xeno 6 years ago [Login to reply]
- Oops.
...stops the shot. Posted by
xeno 6 years ago [Login to reply]
- You're exactly right. However, I don't know if it was a factor in your situation, but the direction of shot makes a difference to the protection given by armour.
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