Game 48255: petermock, xeno, free palestine., SteveSmith in 'Colony 3: Co-Op'
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- 22 resource points and no clones yet, getting worried...
Posted by
petermock 4 years ago [Login to reply]
- That jogged my memory, I wanted to ask Steve about that, how the game mechanics works. I thought it was every other turn you got a clone if you had the resources. But doesn't always do that. Is it a bug or a feature? ;)
Posted by
xeno 4 years ago [Login to reply]
- That's certainly how it should work. IIRC, the only time it won't is if there is already a gun on that square, or a unit/clone is standing on the clone generator.
- This current game is messed up. I didn't get any clones for three turns. Seems like I'm a moaning Minnie this morning but all legitimate complaints. Not like someone complaining they can't hit a barn door from 200 yards when firing just snap or auto shots.
Posted by
xeno 4 years ago [Login to reply]
- According to the game log, you got new clones in turns 6, 8, 10 and 12, and we're on turn 13. Are you saying they didn't appear?
- Waiting 6 turns before seeing any clones is an unusually long wait, then to get further gaps adds up to a lot of nothing. My engineers were dismantling walls at every opportunity to keep resource number up, buildings built were not excessive in number. I swear I saw tumbleweed blowing in the wind.
Posted by
petermock 4 years ago [Login to reply]
- So adding it up 8 turns out of 12 or 13 turns with no clones seems sparse.
Posted by
petermock 4 years ago [Login to reply]
- Also something else that's odd, every turn it says we have 13 resources, well I've noticed that for least 6 turns. Now maybe it's a coincidence, but it rather strange to have the same number that many times.
Posted by
xeno 4 years ago [Login to reply]
- FYI, clones (and guns etc..) only get added every other turn.
- Not in this game they don't Steve. The top clone generator in the bottom left building has now not had a clone for at least 3 turns. Others have been like this throughout the game.
Also still saying 13 resources. That is another two turns on top of the 6 or more turns in a row I mentioned above. That is one coincidence. Posted by
xeno 4 years ago [Login to reply]
- Let's pause this game for a bit, and I'll add some extra logging so I can see exactly what's happening. I'll let you know when that's done.
- Ok Steve! It's my turn now, I won't attack until you give the go ahead.
Posted by
petermock 4 years ago [Login to reply]
- How many resources have we got Pete?
Posted by
xeno 4 years ago [Login to reply]
- I was wondering that. It's not in the game details. I would have to take a turn. I reckon it's low because my engineers weren't dismantling walls last turn.
Posted by
petermock 4 years ago [Login to reply]
- You can go into the game but come out without finishing the turn. Should show up at the very start.
Posted by
xeno 4 years ago [Login to reply]
- Ok, I'll have a look...
Posted by
petermock 4 years ago [Login to reply]
- It was 3, it's now 9. Sorry I couldn't resist doing some stuff.
Posted by
petermock 4 years ago [Login to reply]
- I just had a look and guess what, saying 13 for me. But maybe only the engineers can see the real number.
Posted by
xeno 4 years ago [Login to reply]
- I think there's something screwy with this game. FP got 16 clones and we got 4 ?????? Really? We're not playing that badly! It felt off from the start. Between us both we've played a few thousand games, can tell when something isn't right. I think they're getting our clones! :)
Posted by
petermock 4 years ago [Login to reply]
- Yep, you were dismantling as quick as you could, and I noticed early on how many the other side was getting compared to me.
Posted by
xeno 4 years ago [Login to reply]
- @xeno, that 13 resource points will be what you started with (since it the same start values as for normal colony missions where each side gets RPs).
- Okay, I've added some extra logging that will show what RPs are at the start end end of each process of generating new Clones. Let's see what it shows.
- Are we continuing this game? :)
- Xeno your turn
Posted by
petermock 4 years ago [Login to reply]
- Done Pete.
Posted by
xeno 4 years ago [Login to reply]
- I thought we were waiting for Steve and all long he's been waiting for us!
Posted by
petermock 4 years ago [Login to reply]
This topic has now been closed.