Game 246: SteveSmith, PCasaca in Prison Mutiny
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- Let me know if you want me to change it to destroyable walls.
Posted by
SteveSmith 16 years ago [Login to reply]
- A minor problem - there's only 8 deployment squares for the guards! I'll manually add some more, but do you want to re-download the map and add a few more for the future?
Posted by
SteveSmith 16 years ago [Login to reply]
- Lets try it with destroyable walls, if needed changes are made.
Oh, 8 deploys places for 9 guards... After looking for my "beta" map i've noticed that the missing place is in the middle of the other 4 or the left side of the map. The main idea of limiting the deploying places is to force the starting points as a way of balancing the game. Can you change it?
Posted by
PCasaca 16 years ago [Login to reply]
- Fixed ready for the next game. There are actually 10 guards, so I added two squares in the same area.
Posted by
SteveSmith 16 years ago [Login to reply]
- In my case its good to have destroyable walls... you are bunkered? no?!?! I dont see any enemies... they are all in that main room near the escape hatch? Even a small grenade can make the diference.
Posted by
PCasaca 16 years ago [Login to reply]
- I'm thinking... if the guards dont kill all the prisoners till the final turn the game is considered draw. This avoids guards bunkering in the main room near the escape hatch... What do you think about this Steve, your opinion?
Posted by
PCasaca 16 years ago [Login to reply]
- I would say that the guards should win if the turns expire, as otherwise the prisoners player might try for a draw, and the guards might never find them. There are 5 entrances to the main room, so the guards have to cover all of them, and only one prisoner needs to escape. Besides, a few grenades would soon solve the situation!
Posted by
SteveSmith 16 years ago [Login to reply]
- I think this is looking like another great mission. Try again, but the other way round? And let me know when you want me to release it to the public.
Posted by
SteveSmith 16 years ago [Login to reply]
- Lets change sides? Test it again? Keep the walls destructable, 10 guards, 5 prisoners.
Posted by
PCasaca 16 years ago [Login to reply]
- Ready when you are.
Posted by
SteveSmith 16 years ago [Login to reply]
This topic has now been closed.