Game 283: sabreman, 1980-20.. in Battle for Sigma 7*
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- I just spent my time positioning my men to kill your last man and it turned out I didn't need to. Good game though (if I can be smug for a mo, I particularly enjoyed picking up your grenade and throwing it back at you - sorry :) ).
Posted by
sabreman 16 years ago [Login to reply]
- Be smug all you want but just remember in a real fight id kick your ass right and and and well yeah and that.:)
ofcourse i am only joking and i enjoyed the gane very much and would like to play again sometime soon. Im not realy sure what happened. I had a plan that i was following but i got beat back by a barrage of explosions and chaos oh the horror. Posted by
1980-20.. 16 years ago [Login to reply]
- You were unlucky - 2 of your men died when your rocket launcher tried an opportunity shot and hit a wall right next to himself.
Posted by
sabreman 16 years ago [Login to reply]
- ahhh yes i was worried about opportunity fire with the rocket launcher i always had the same probs with xcom. I wonder if Steve has plans to let us see our opponents moves at some point?.
Posted by
1980-20.. 16 years ago [Login to reply]
- I do intend to, I'm still thinking about the best (and easiest!) way to do it, i.e. do I "animate" the map that is shown on the website, or play it out using the client.
Posted by
SteveSmith 16 years ago [Login to reply]
- Is there I way to get rid of opportunity fire, or do we need to just turn left and right until we get rid of enough APs to fall under the opportunity fire threshold?
Posted by
kael 16 years ago [Login to reply]
- At the moment you do, but I'll some kind of "wait" option which reduces a unit's AP's to less than opp fire.
Posted by
SteveSmith 16 years ago [Login to reply]
This topic has now been closed.