Game 289: SteveSmith, tstamper, victor, PCasaca in 4-Player Escape
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- Shot in the back! How unsporting!
Posted by
tstamper 16 years ago [Login to reply]
- Victor, I take it you're just trying to make it as difficult as possible for me to win? :)
Posted by
SteveSmith 16 years ago [Login to reply]
- I'm not sure what you mean...
Posted by
victor 16 years ago [Login to reply]
- I'm trying to get to my escape hatch and your lone man is defending it. Could he be a good sport and just let me past?
Posted by
SteveSmith 16 years ago [Login to reply]
- Poor, he's just trying to survive...
Forget my other posts, as I said once sometimes I mess with the language Posted by
victor 16 years ago [Login to reply]
- No problem. :) Hopefully he won't be surviving for long though...
Posted by
SteveSmith 16 years ago [Login to reply]
- Victor, I take it you threw my own grenade back at me? I messed up the timing there I think.
Posted by
SteveSmith 15 years ago [Login to reply]
- Well the granade explode at the end of my turn, but I killed your two units running up to and shooting them.
Posted by
victor 15 years ago [Login to reply]
- All I can say is: "damn!".
Posted by
SteveSmith 15 years ago [Login to reply]
- The game is a DRAW????? Why? I've managed to kill your last unit Steve then also escape with my last unit. If i have escaped with 2 units and have 68 VP's (34VP for each unit) then with my last unit it must count 102VP's why is a draw? No more enemies and 3 escapes? What happened to the game?
Posted by
PCasaca 15 years ago [Login to reply]
- I know what happened or better i suspect what happened... I have killed the last enemy unit in the game and then gone to the escape hatch. The condition that the game have validated in the first place was: Is there any live unit in the game? No! then the game is draw. I must validate in first place if 3 units have escaped the mission and then validate the other condition.
Posted by
PCasaca 15 years ago [Login to reply]
- You could well be right, but I've just done a quick check of the code and I don't think that's possible. However, I'll have more time tommorow to go through it properly (and fix the data).
Posted by
SteveSmith 15 years ago [Login to reply]
- I've just had a look and found the problem: when calculating a players VPs, it checks to see if they have any opponents left, and if not they get 100 VPs. Obviously in this mission, no-one had any opponents left since they'd all either escaped or died, so everyone got 100 VPs making the game a draw. I've tweaked the code and will update the server (and fix the data) tonight. Well played, BTW!
Posted by
SteveSmith 15 years ago [Login to reply]
- I've fixed the data now BTW. :)
Posted by
SteveSmith 15 years ago [Login to reply]
This topic has now been closed.