Game 363: victor, SteveSmith in Prison Mutiny*
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- Tip #1: When shooting a rocket launcher, always use an aimed shot!
Posted by
SteveSmith 15 years ago [Login to reply]
- Do you want to switch sides? or maybe we can repeat when balanced, godd game anyway!
Posted by
victor 15 years ago [Login to reply]
- I'm determined to win as the prisoners! I'll tweak the creds tonight (+50 to the prisoners, -20 to the guards) and try again with the same sides?
Posted by
SteveSmith 15 years ago [Login to reply]
- ok
Posted by
victor 15 years ago [Login to reply]
- I'm curious to know what the credits per side for this mission is? The prisoners seem to have quite a devastating arsenal of weapons /rocket launchers / grenades tucked away under their bedsheets. So much for the old-fashioned shank.
Usually prison riots involve a small but well equipped guard force against a vast superior number of mostly unarmed or poorly equipped (knives etc) prisoners. This mission is the complete opposite, lol. Not that I'm meaning to be sound critical - that's kind of cool in a way. :) Posted by
Deadlime 15 years ago [Login to reply]
- At the moment it's 300/250 creds, and I'm going to change it to 350/220.
I might create a new version of this mission, which is much like you say: lots of poorly-armed prisoners against a few well-armed guards. Posted by
SteveSmith 15 years ago [Login to reply]
- I totally agree with that. Prison riots involves few guards and anormal number of prisioners. 1:5 should be nice? 1 guard for each 5 prisioners?
Posted by
PCasaca 15 years ago [Login to reply]
- I've just created this mission; 5 guards against 15 prisoners. Probably unbalanced but should be fun!
Posted by
SteveSmith 15 years ago [Login to reply]
This topic has now been closed.