Game 375: SteveSmith, Deadlime in Prison Riot*
You are here: Stellar Forces > Your Games > Game 375: SteveSmith, Deadlime in Prison Riot*
- Are the prisoners still trying to get to the same place like in Prison Mutiny?
Posted by
Deadlime 15 years ago [Login to reply]
- Yes. It uses exactly the same map.
Posted by
SteveSmith 15 years ago [Login to reply]
- I've said it before and been wrong, but I think I have no chance of winning this. :(
Posted by
Deadlime 15 years ago [Login to reply]
- I dunno, but I only had 270 creds to spend across 15 crims.
Posted by
SteveSmith 15 years ago [Login to reply]
- It sure beats 150 to spend on 5... And Stevie Wonder probably has better shooting accuracy than Private Deadlime on this mission. PCasaca must not like me, lol.
Posted by
Deadlime 15 years ago [Login to reply]
- I just noticed you need 2 prisoners to escape in order to win. At least that's something in my favor. :)
Posted by
Deadlime 15 years ago [Login to reply]
- lol... I've tried to put some random skills for all units. You broke your glasses before engaging this mission loool. Big Hug Deadlime.
Posted by
PCasaca 15 years ago [Login to reply]
- I never noticed that. In all the other missions, the units have pretty much the same stats that are slightly randomised each time. I must admit, I don't actually pay much attention to the stats, and I treat all the units the same. Maybe that's why I lose so often!
Posted by
SteveSmith 15 years ago [Login to reply]
- I might have guessed that all your men would have death grenades. Good idea since I'm pretty much forced to use close combat!
Posted by
SteveSmith 15 years ago [Login to reply]
- A good idea, but not enough to win me the game. Your guys are popping up EVERYWHERE! lol
Posted by
Deadlime 15 years ago [Login to reply]
- I was hoping you hadn't seen my nos 10 & 15, and I thought I was in with a chance of winning this turn. Sadly it was not to be... (yet).
Posted by
SteveSmith 15 years ago [Login to reply]
- I had a lucky guess they were hiding there, and even more luck by managing to kill both of them with my last Ap's - just enough for 1 auto shot each from a few squares away.
Posted by
Deadlime 15 years ago [Login to reply]
- For the sake of checking the balance I think you owe me a rematch with switched sides. It's only fair. ;)
Posted by
Deadlime 15 years ago [Login to reply]
- Of course! I think the prisoners sheer weight of numbers makes this a hard mission for the guards.
Posted by
SteveSmith 15 years ago [Login to reply]
- Damn right! And there as lots of routes they can take and only just enough guards to cover them all. It's a hard task.
Posted by
Deadlime 15 years ago [Login to reply]
This topic has now been closed.