Game 538: Deadlime, SteveSmith, PCasaca in Alien Containment*
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- That seemed too easy, but I suppose I guessed lucky and escaped from an undefended exit. It's hard to tell if the Aliens are over powered from just that 1 game. Maybe we could try with 4 Aliens instead of 5? What do you guys think? Is there any way we can change it to make it better?
Posted by
Deadlime 15 years ago [Login to reply]
- I think the map is a bit too big. There is too much area to cover, especially if the two "human" sides start killing each other and reducing their units. I would recommend reducing the map size and maybe giving the humans a few more units?
Posted by
SteveSmith 15 years ago [Login to reply]
- The reason I made the map so big was so that the Aliens have further to travel to escape. I also wanted enough room for the Aliens or the Rebels to have the option of trying to hide.
Before I make any massive changes I'd like to try another game, this time with 4 Aliens and a slightly edited map. I've reduced the deployment area and the amount of doors in the centre of the map which should slow down the Aliens progress a little.
I'll email it to you Steve. Posted by
Deadlime 15 years ago [Login to reply]
- Just a thought, but maybe the Marsec agents should get more units? They must kill everyone to win, whereas the aliens only need to escape, and the rebels only need to survive to the end.
Posted by
SteveSmith 15 years ago [Login to reply]
This topic has now been closed.