Game 630: SteveSmith, Deadlime, hardwired, victor in Operation SNAFU: Moonbase Assault*
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- I've bumped up the minimum version required for this mission as I think the latest version, where corpses are only shown when seen, will make it much better. Let me know if this creates a problem for anyone.
Posted by
SteveSmith 15 years ago [Login to reply]
- I think something might be going wrong with data being transfered. Possibly. I killed a unit which hasn't been logged, and then shot another 3 times at point blank range which didn't register any damage. It didn't even tell me there was no damage. I've had a couple of strange occurances using this latest 1.41 client. Is anyone else experiencing anything which seems odd?
Posted by
Deadlime 15 years ago [Login to reply]
- Can you let me know which unit and what they were doing, and I'll have a look.
Posted by
SteveSmith 15 years ago [Login to reply]
- I've sent you a PM.
Posted by
Deadlime 15 years ago [Login to reply]
- I wonder what were the alterations you did!
It shows on the scanner that SteveSmith's unit 3 took 2 blasts of explosion, it was shown killed for a while, and now is alive? And the same goes for Deadlime unit 4 (which is more probable since it seems not be in the more dangerous blast radius)... Posted by
hardwired 15 years ago [Login to reply]
- All the problems I'm reporting are relating with the scanner itself in the web site...
Not the client itself Posted by
hardwired 15 years ago [Login to reply]
- I did tweak the scanner so that it was better at drawing the units (visible units, dead bodies and players own units). Unfortunately, at the moment it's drawing dead enemy units as they were when they were visible, which gives the impression that they are still alive. It will be fixed later. My unit 3 is now officially dead, but are you sure about Deadlime's #4? AFAICS he's not been near an explosion.
Posted by
SteveSmith 15 years ago [Login to reply]
- Not sure - like I said seemed to be on the perimeter of the drawn blast radius... That's all
Posted by
hardwired 15 years ago [Login to reply]
- Good mission. :) I saw Steve (figured it must have been Steve) take out the computer at the top left of the large central main room, and then try to sneak off through the doors at the top. My main problem was trying to find where the rest of his guys were hidden. This mission is definitely a lot more fun with 6 units each rather than the original 8.
Posted by
Deadlime 15 years ago [Login to reply]
- Yeah, I had great fun. It is very hard to destroy computers without arousing suspicion cos even if no-one see's you do the shooting, they can see where you were on the previous turn in the scanner, and if you were stood next to a computer then they get a pretty good idea. I thought I might still be able to win since Victor and Hardwired seemed to be shooting anything that moved. -187 VPs must be a record ;)
Posted by
SteveSmith 15 years ago [Login to reply]
- Actually victor unit death was an accident - Victor probably though I was the saboteur and killed most of my units (4 of them if I'm not mistaken).
I realised that StevenSmith was the saboteur because of the movement pattern of Deadlime and StevenSmith near the destroyed computer.
Victor was colateral damage (which hurt me more than it hurt him!)
;) Posted by
hardwired 15 years ago [Login to reply]
- I wondered what you guys where doing and why Victor didn't seem to be trying to kill Steve once it had become more obvious. I guess you confused him. It does get very confusing, but that's all part of the fun. :)
Posted by
Deadlime 15 years ago [Login to reply]
- I've just noticed that if Hardwired had killed my unit at the bottom-right a turn later (i.e. after Deadlime killed my last unit) he would have won.
Posted by
SteveSmith 15 years ago [Login to reply]
- Right, I thought it was you but obviously I was wrong
Posted by
victor 15 years ago [Login to reply]
- FYI, I've just tweaked the calculation of the VP's, but it doesn't change the winner. The killer of one non-sab unit (Paula Eldred) was unclear, and previously this had given negative VPs to all other non-sab players, which was a bit unfair and wrong. I've changed that now.
Posted by
SteveSmith 15 years ago [Login to reply]
- well, now it's only -107 VPs, I still can win this game, let's wait for more changes. :)
Posted by
victor 15 years ago [Login to reply]
- I'll send you my Paypal account details. I'm sure we can come to some arrangement... :)
Posted by
SteveSmith 15 years ago [Login to reply]
This topic has now been closed.