Game 678: SteveSmith, Deadlime, PCasaca, frazzmac in SNAFU: Sabotage
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- I think there were too many units in such a tight, enclosed area in this mission. SNAFU: Moonbase Assault was much improved when the number of units were reduced. I think the confined nature of the random generated map means we need to reduce the units further for this mission. I think it would be better and more balanced with only 4 units per team. What do other people think?
Anyway, well played Frazzmac. Posted by
Deadlime 15 years ago [Login to reply]
- I agree, it was slightly crowded and confusing. I'll reduce it to 4 units per side and see how that goes. That should allow for more "undercover" work like I originally intended.
Another small problem with this mission is that once the saboteur has destroyed a certain amount of computers, they can't lose unless only one single opposing side kills them all, in order to get enough VPs to win. Otherwise, the VPs are divided between the other non-saboteur sides and none have enough to overtake the saboteur. Maybe I should change it so the saboteur needs 100 VPs to win, and if not, then the highest out of the other players wins?
Yes, and well played Frazzmac! :) Posted by
SteveSmith 15 years ago [Login to reply]
- That sounds like a good idea to me too.
Posted by
Deadlime 15 years ago [Login to reply]
- Cheers chaps. I did expect to lose that, since I didn't get to all 15 before being slaughtered. I was one shot away but hit Steve's unit instead....
Agree that less units would be "better", and the point about VPs sounds right. Posted by
frazzmac 15 years ago [Login to reply]
This topic has now been closed.