Game 1010: SteveSmith, Deadlime in Blob Mission*
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- 19! I wasn't expecting that! :D
Posted by
Deadlime 15 years ago [Login to reply]
- Nobody expects 19 blobs!
I wonder if it's an idea to change games against blobs so the number of blobs isn't shown? Posted by
SteveSmith 15 years ago [Login to reply]
- Ha ha.
I don't know. It took me 13 hours to think about this and I still can't decide. Maybe we could try it. :) Posted by
Deadlime 15 years ago [Login to reply]
- I've changed it so it shown the total health of all the blob units, which gives a better idea of their total remaining "strength".
Posted by
SteveSmith 15 years ago [Login to reply]
- Good idea.
Posted by
Deadlime 15 years ago [Login to reply]
- It's really difficult to hit the small blobs, even at point blank range my guy just missed 3 times. (auto shot)
Posted by
Deadlime 15 years ago [Login to reply]
- I'll maybe increase the minimum size in the next version of the client.
I think this new unit adds a whole new dimension to the game, especially in new tactics. (Lesson 1: avoid grenades like the plague). Posted by
SteveSmith 15 years ago [Login to reply]
- Yeah tactically it's very different to facing Human or even Alien units.
Posted by
Deadlime 15 years ago [Login to reply]
- I really didn't help myself by blowing that wall up.
Posted by
Deadlime 15 years ago [Login to reply]
- I thought I'd lost it at once stage. If the blobs are split up too much, they are too weak to do any harm. I thought I was going to have to try and re-group in order to have an effective unit.
Posted by
SteveSmith 15 years ago [Login to reply]
This topic has now been closed.