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Stellar Forces

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Mission Descriptions

Capture the Flag

Opposing squads are intent on capturing and returning the prototype F.L.A.G. (Firestorm Large-Area Grenade). It is located in the middle of a moonbase on Shadowfire.

The winner is the first side to return the F.L.A.G. to their side of the map. Note that the location of the F.L.A.G. will always be shown on the strategic scanner, regardless of whether it is being carried by a unit or not.

Settings:

  • Number of Players: 2
  • Units on side 1: 8
  • Units on side 2: 8
  • Creds for side 1: 320
  • Creds for side 2: 320
  • Max Turns: 30
  • Walls are destructible.
  • Minimum version of client required: 1.26
  • If the number of turns expires, the game is a draw.

Mission Details

Select a mission for details and information:-

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Latest Forum Posts

This is all still in development, so any suggestions are more than welcome.
Posted by SteveSmith 14 hours ago to Campaign mode

ok, clear now
Posted by victor 16 hours ago to Campaign mode

It's a minimum of 3 points for every survivor, but a maximum of the unit's current rank points. So if any of your units were already on 6 points, they would have got another 6.
Posted by SteveSmith 16 hours ago to Campaign mode

Done. :)
Posted by SteveSmith 16 hours ago to Campaign mode

Not sure of what you mean with "to a maximum of the unit's current rank points".
is it 3 point for every winning survivor?
Posted by victor 17 hours ago to Campaign mode

Yes, but to a maximum of the unit's current rank points. This is to stop units getting to high too soon, but to always give a player a reason to try and win the mission.
Posted by SteveSmith 17 hours ago to Campaign mode

Thank you both for the clarification
Posted by victor 17 hours ago to Campaign mode


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