Game 52721: xeno, petermock, SteveSmith, thrashbarg in 'Underground Colony'
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- My engineers only have half their APs! I can't build any clone generators.
Posted by
xeno 1 years ago [Login to reply]
- Player 1, first turn rule gets 50% AP's so to restrict the player from using rocket launchers and wiping out enemy players before the game has begun. I think the rule has been put into most or all such multilayer missions.
Posted by
petermock 1 years ago [Login to reply]
- I just thought if it was a new feature. And lo and behold it is! Not sure I like it myself. I know whoever goes first has an advantage but I think limiting a player's APs by half is too much of a handicap. Anyway, looks like it was implemented 256 days ago so a bit too late to complain now!
Posted by
xeno 1 years ago [Login to reply]
- As I posted I saw you had posted just 42 seconds before me Peter. I can understand it in some multiplayer games especially when Rabid is around, but not all.
Posted by
xeno 1 years ago [Login to reply]
- On this mission the disadvantage can be offset slightly. Just munch walls for resource points and spend them in the next turn. Clone production will be a turn behind everyone else but on these big missions probably be compensated by battle decisions.
Posted by
petermock 1 years ago [Login to reply]
- I think Rabids Rocjet Launchers were the original inspiration for the new rule.
Posted by
petermock 1 years ago [Login to reply]
- *Rocket
Posted by
petermock 1 years ago [Login to reply]
- It was inconceivable at one point that I would lose this game but your shooting and OPP fire has been unbelievably accurate for a dozen turns or so, I would say at least 80%, if not 90%. My attacks were obliterated every time from precise fire. Unfortunately I haven't had the RNG luck and mine has been bog standard or even worse in your counter attack. I lost an engineer because he missed a 90% and then 60% shot from quite close range and had to use an AP100 to kill your clone to prevent him from dying next turn, blowing up three of my generators to save his life in the process! He then made a run for it next turn only to be killed anyway! I just fired six shots this last turn and only killed one guy, my shooters now exposed. You killed three of my men with three shots in your previous turn. I can't compete with that luck.
Yeah I'am having a winge as I'm finding it very frustrating not being able to do anything about it. But I do have to hand to you though you positioned your men on opp fire very well. And you held out with dwindling resources for a long time. Posted by
xeno 1 years ago [Login to reply]
- Unfortunately luck is always part of the game, and I've had my fair share of bad luck and usually lose most of my games. This game is also far from over though, and you still have a very good chance of winning.
This topic has now been closed.