Steve, I don't understand this. I had a unit on opp fire with an autocannon. He had been stood on opp fire for many turns. He killed one that approached him yet a second that he spotted was able to walk up and kill him without him firing a second shot. Don't get how that happened. He walked right up in front of him.
My shooter was number 1. And he only fired once and he had been stood there for several turns on opp fire so should have had enough APs for three snap shots nevermind two.
I've had a look at the playback, and it does look like something went wrong and the unit should have fired another shot. Unfortunately it's next to impossible for me to find out exactly why, or if it's a bug, without being able to recreate the exact circumstances and step through the code.