Stellar Forces: Finished Game
hansolo, Bencepapa in Superhuman: Moonbase Assault

| Side | Name | Units | VPs | League |
|---|
| 1 | hansolo (Superhuman/The Superhuman) | 1 | 100 | 5 |
| 2 | Bencepapa (Marsec Corp/The Defenders) | 0 | 55 | -2 |
Game Settings
Key
- Your computer
- Your Destroyed computer
- Opponent's computer
- Opponent's destroyed computer
- Escape Hatch
- F.L.A.G.
| Name | Status | Armour | Current Item | Max APs | Current APs | Health | Shot Skill | CC Skill | Strength | Burden |
|---|
|
| 1: The Superhuman 1 | Deployed | Techno | Marsec Autogun (4) | 116 | 35 (53) | 52 (64) | 68 | 98 | 19 | 10 |
| Equipment: Machine Clip, Marsec Autogun (4), Machine Clip |
| 2: The Superhuman 2 | DEAD (Killed by Bencepapa) | Techno | | 108 | | 0 (70) | 62 | 99 | 19 | 12 |
|
| 3: Corporal Hewie | DEAD (Killed by Bencepapa) | Techno | | 65 | | 0 (27) | 30 | 55 | 14 | 9 |
|
|
| 1: Lieut. Brenner | DEAD (Killed by hansolo) | Light | | 67 | | 0 (34) | 33 | 51 | 13 | 7 |
|
| 2: Sergeant Grissom | DEAD (Killed by hansolo) | Light | | 59 | | 0 (38) | 42 | 45 | 14 | 6 |
|
| 3: Lieut. Nielson | DEAD (Killed by hansolo) | Light | | 57 | | 0 (36) | 32 | 57 | 12 | 6 |
|
| 4: Lieut. Blake | DEAD (Killed by hansolo) | Light | | 62 | | 0 (26) | 31 | 50 | 13 | 6 |
|
| 5: Sergeant Brady | DEAD (Killed by hansolo) | None | | 59 | | 0 (26) | 31 | 43 | 9 | 1 |
|
| 6: Sergeant Sol | DEAD (Killed by hansolo) | None | | 58 | | 0 (26) | 28 | 54 | 14 | 1 |
|
| 7: Sergeant Hale | DEAD (Killed by hansolo) | None | | 65 | | 0 (46) | 30 | 48 | 9 | 2 |
|
| 8: Sergeant Derman | DEAD (Killed by hansolo) | Techno | | 64 | | 0 (28) | 41 | 54 | 14 | 9 |
|
| 9: Sergeant Harris | DEAD (Killed by hansolo) | None | | 62 | | 0 (33) | 33 | 54 | 11 | 3 |
|
Game Log
Note that now the mission has finished, log entries from all player's logs are shown, which means there will be some duplication.
16 Sep 2026 13:44 (Turn 1): Game created.
17 Sep 2026 18:14 (Turn 1): Bencepapa (side 2) has equipped.
17 Sep 2026 18:16 (Turn 1): Bencepapa (side 2) has deployed.
18 Sep 2026 12:10 (Turn 1): hansolo (side 1) has equipped.
18 Sep 2026 12:10 (Turn 1): hansolo (side 1) has deployed.
18 Sep 2026 12:12 (Turn 1): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
01 Oct 2026 14:58 (Turn 1): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
01 Oct 2026 15:24 (Turn 2): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
02 Oct 2026 17:10 (Turn 2): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
02 Oct 2026 17:21 (Turn 3): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
04 Oct 2026 18:16 (Turn 3): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
04 Oct 2026 18:20 (Turn 4): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Oct 2026 06:34 (Turn 4): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Oct 2026 06:50 (Turn 5, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
07 Oct 2026 06:50 (Turn 5): A computer has been destroyed!
07 Oct 2026 06:51 (Turn 5): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Oct 2026 07:03 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 07:03 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 07:03 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 07:03 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 07:03 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 07:03 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 07:03 (Turn 5, Side 2): The Superhuman 2 (hansolo's #2) has been spotted!
07 Oct 2026 07:03 (Turn 5, Side 1): Lieut. Nielson (Bencepapa's #3) has been spotted!
07 Oct 2026 09:23 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 09:23 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 09:23 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 09:23 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 09:23 (Turn 5, Side 1): Lieut. Blake (Bencepapa's #4) has been spotted!
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 0!
07 Oct 2026 09:24 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 0!
07 Oct 2026 09:24 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 0!
07 Oct 2026 09:24 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 0!
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 16!
07 Oct 2026 09:24 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 16!
07 Oct 2026 09:24 (Turn 5, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 16!
07 Oct 2026 09:24 (Turn 5, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 16!
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:24 (Turn 5, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 09:25 (Turn 5): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Oct 2026 10:04 (Turn 6, Side 1): Lieut. Blake (Bencepapa's #4) has been spotted!
07 Oct 2026 10:04 (Turn 6, Side 2): The Superhuman 2 (hansolo's #2) has been spotted!
07 Oct 2026 10:05 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 10:05 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 10:05 (Turn 6, Side 2): Unit Lieut. Blake (Bencepapa's #4) HAS BEEN SHOT DEAD .
07 Oct 2026 10:05 (Turn 6, Side 1): Unit Lieut. Blake (Bencepapa's #4) HAS BEEN SHOT DEAD .
07 Oct 2026 10:06 (Turn 6, Side 2): An enemy unit has been heard shooting! (See Scanner)
07 Oct 2026 10:06 (Turn 6, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
07 Oct 2026 10:06 (Turn 6): A computer has been destroyed!
07 Oct 2026 10:08 (Turn 6): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Oct 2026 18:32 (Turn 6, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Brady (Bencepapa's #5) and wounded 16!
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Brady (Bencepapa's #5) and wounded 16!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Brady (Bencepapa's #5) and wounded 5!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Brady (Bencepapa's #5) and wounded 5!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): The Superhuman 2 (hansolo's #2) has been spotted!
07 Oct 2026 18:32 (Turn 6, Side 1): Sergeant Hale (Bencepapa's #7) has been spotted!
07 Oct 2026 18:32 (Turn 6, Side 1): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Hale (Bencepapa's #7) and wounded 2!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Hale (Bencepapa's #7) and wounded 2!
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 1): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Hale (Bencepapa's #7) and wounded 30!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Hale (Bencepapa's #7) and wounded 30!
07 Oct 2026 18:32 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
07 Oct 2026 18:32 (Turn 6, Side 1): Unit Sergeant Hale (Bencepapa's #7) has been shot by The Superhuman 2 (hansolo's #2) and wounded 39!
07 Oct 2026 18:32 (Turn 6, Side 2): Unit Sergeant Hale (Bencepapa's #7) has been shot by The Superhuman 2 (hansolo's #2) and wounded 39!
07 Oct 2026 18:33 (Turn 6, Side 2): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 1): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 1): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 2): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Hale (Bencepapa's #7) and wounded 15!
07 Oct 2026 18:33 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Hale (Bencepapa's #7) and wounded 15!
07 Oct 2026 18:33 (Turn 6, Side 1): Lieut. Nielson (Bencepapa's #3) has been spotted!
07 Oct 2026 18:33 (Turn 6, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 18:33 (Turn 6, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 1): Sergeant Harris (Bencepapa's #9) has been spotted!
07 Oct 2026 18:34 (Turn 6, Side 1): Unit Sergeant Harris (Bencepapa's #9) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 2): Unit Sergeant Harris (Bencepapa's #9) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 1): Unit Sergeant Harris (Bencepapa's #9) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 2): Unit Sergeant Harris (Bencepapa's #9) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 2): Unit Sergeant Harris (Bencepapa's #9) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 1): Unit Sergeant Harris (Bencepapa's #9) has fired a shot.
07 Oct 2026 18:34 (Turn 6, Side 1): Unit The Superhuman 2 (hansolo's #2) HAS BEEN SHOT DEAD .
07 Oct 2026 18:34 (Turn 6, Side 2): Unit The Superhuman 2 (hansolo's #2) HAS BEEN SHOT DEAD .
07 Oct 2026 18:36 (Turn 6): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Oct 2026 19:20 (Turn 7, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
07 Oct 2026 19:21 (Turn 7, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Sol (Bencepapa's #6) and wounded 17!
07 Oct 2026 19:21 (Turn 7, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Sol (Bencepapa's #6) and wounded 17!
07 Oct 2026 19:21 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has fired a shot.
07 Oct 2026 19:21 (Turn 7, Side 1): Unit Sergeant Sol (Bencepapa's #6) has fired a shot.
07 Oct 2026 19:21 (Turn 7, Side 1): Sergeant Sol (Bencepapa's #6) has been spotted!
07 Oct 2026 19:21 (Turn 7, Side 1): Unit The Superhuman 1 (hansolo's #1) has picked up an item.
07 Oct 2026 19:21 (Turn 7, Side 2): Unit The Superhuman 1 (hansolo's #1) has picked up an item.
07 Oct 2026 19:22 (Turn 7, Side 1): Unit The Superhuman 1 (hansolo's #1) has primed a grenade for 0 turn(s).
07 Oct 2026 19:22 (Turn 7, Side 2): Unit The Superhuman 1 (hansolo's #1) has primed a grenade for 0 turn(s).
07 Oct 2026 19:22 (Turn 7, Side 2): Unit The Superhuman 1 (hansolo's #1) has thrown an item.
07 Oct 2026 19:22 (Turn 7, Side 1): Unit The Superhuman 1 (hansolo's #1) has thrown an item.
07 Oct 2026 19:25 (Turn 7, Side 1): Unit Sergeant Sol (Bencepapa's #6) has fired a shot.
07 Oct 2026 19:25 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has fired a shot.
07 Oct 2026 19:26 (Turn 7): There has been an explosion!
07 Oct 2026 19:26 (Turn 7): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
08 Oct 2026 13:21 (Turn 7, Side 2): Corporal Hewie (hansolo's #3) has been spotted!
08 Oct 2026 13:21 (Turn 7, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
08 Oct 2026 13:21 (Turn 7, Side 2): Unit Corporal Hewie (hansolo's #3) has been shot by Sergeant Brady (Bencepapa's #5) and wounded 20!
08 Oct 2026 13:21 (Turn 7, Side 1): Unit Corporal Hewie (hansolo's #3) has been shot by Sergeant Brady (Bencepapa's #5) and wounded 20!
08 Oct 2026 13:21 (Turn 7, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
08 Oct 2026 13:21 (Turn 7, Side 1): Unit Corporal Hewie (hansolo's #3) HAS BEEN SHOT DEAD .
08 Oct 2026 13:21 (Turn 7, Side 2): Unit Corporal Hewie (hansolo's #3) HAS BEEN SHOT DEAD .
08 Oct 2026 13:22 (Turn 7, Side 1): An enemy unit has been heard moving! (See Scanner)
08 Oct 2026 13:22 (Turn 7, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
08 Oct 2026 13:22 (Turn 7, Side 1): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
08 Oct 2026 13:22 (Turn 7, Side 1): Unit Sergeant Brady (Bencepapa's #5) has fired a shot.
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) has been caught in fire and wounded 3!
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) has been caught in fire and wounded 3!
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) has been caught in fire and wounded 1!
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) has been caught in fire and wounded 1!
08 Oct 2026 13:22 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) has been caught in fire and wounded 2!
08 Oct 2026 13:23 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has been caught in fire and wounded 4!
08 Oct 2026 13:23 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has been caught in fire and wounded 4!
08 Oct 2026 13:23 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has been caught in fire and wounded 4!
08 Oct 2026 13:23 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has been caught in fire and wounded 4!
08 Oct 2026 13:23 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) has been caught in fire and wounded 4!
08 Oct 2026 13:24 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) HAS BEEN KILLED BY FIRE .
08 Oct 2026 13:24 (Turn 7, Side 2): Unit Sergeant Sol (Bencepapa's #6) HAS BEEN KILLED BY FIRE .
08 Oct 2026 13:24 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) HAS BEEN KILLED BY FIRE .
08 Oct 2026 13:24 (Turn 7, Side 2): Unit Sergeant Harris (Bencepapa's #9) HAS BEEN KILLED BY FIRE .
08 Oct 2026 13:24 (Turn 7): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
08 Oct 2026 13:52 (Turn 8, Side 2): An enemy unit has been heard moving! (See Scanner)
08 Oct 2026 13:53 (Turn 8, Side 1): Sergeant Brady (Bencepapa's #5) has been spotted!
08 Oct 2026 13:53 (Turn 8, Side 2): An enemy unit has been heard shooting! (See Scanner)
08 Oct 2026 13:53 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
08 Oct 2026 13:54 (Turn 8, Side 2): An enemy unit has been heard shooting! (See Scanner)
08 Oct 2026 13:54 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
08 Oct 2026 13:54 (Turn 8, Side 2): Unit Sergeant Brady (Bencepapa's #5) HAS BEEN SHOT DEAD .
08 Oct 2026 13:54 (Turn 8, Side 1): Unit Sergeant Brady (Bencepapa's #5) HAS BEEN SHOT DEAD .
08 Oct 2026 13:57 (Turn 8, Side 2): An enemy unit has been heard shooting! (See Scanner)
08 Oct 2026 13:57 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
08 Oct 2026 13:57 (Turn 8): A computer has been destroyed!
08 Oct 2026 13:58 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has picked up an item.
08 Oct 2026 13:58 (Turn 8): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
08 Oct 2026 20:10 (Turn 8, Side 1): An enemy unit has been heard moving! (See Scanner)
08 Oct 2026 20:10 (Turn 8, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
08 Oct 2026 20:10 (Turn 8, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 1): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 7!
08 Oct 2026 20:10 (Turn 8, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 7!
08 Oct 2026 20:10 (Turn 8, Side 1): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 0!
08 Oct 2026 20:10 (Turn 8, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 0!
08 Oct 2026 20:10 (Turn 8, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 6!
08 Oct 2026 20:10 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 6!
08 Oct 2026 20:10 (Turn 8, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 1): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 1): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
08 Oct 2026 20:10 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 3!
08 Oct 2026 20:10 (Turn 8, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 3!
08 Oct 2026 20:12 (Turn 8): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
09 Oct 2026 04:47 (Turn 9, Side 1): Sergeant Grissom (Bencepapa's #2) has been spotted!
09 Oct 2026 04:47 (Turn 9, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
09 Oct 2026 04:48 (Turn 9, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
09 Oct 2026 04:48 (Turn 9, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
09 Oct 2026 04:48 (Turn 9, Side 1): Unit Sergeant Grissom (Bencepapa's #2) HAS BEEN SHOT DEAD .
09 Oct 2026 04:48 (Turn 9, Side 2): Unit Sergeant Grissom (Bencepapa's #2) HAS BEEN SHOT DEAD .
09 Oct 2026 04:50 (Turn 9, Side 1): Lieut. Brenner (Bencepapa's #1) has been spotted!
09 Oct 2026 04:50 (Turn 9, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
09 Oct 2026 04:50 (Turn 9, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
09 Oct 2026 04:50 (Turn 9, Side 1): Unit Lieut. Brenner (Bencepapa's #1) HAS BEEN SHOT DEAD .
09 Oct 2026 04:50 (Turn 9, Side 2): Unit Lieut. Brenner (Bencepapa's #1) HAS BEEN SHOT DEAD .
09 Oct 2026 04:52 (Turn 9): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
11 Oct 2026 13:37 (Turn 9, Side 1): An enemy unit has been heard moving! (See Scanner)
11 Oct 2026 13:37 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 1!
11 Oct 2026 13:37 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 2!
11 Oct 2026 13:37 (Turn 9, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
11 Oct 2026 13:38 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 1!
11 Oct 2026 13:38 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 1!
11 Oct 2026 13:38 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 6!
11 Oct 2026 13:38 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 6!
11 Oct 2026 13:38 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has engaged in close combat.
11 Oct 2026 13:38 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has engaged in close combat.
11 Oct 2026 13:38 (Turn 9, Side 1): Unit The Superhuman 1 (hansolo's #1) has been attacked by Lieut. Nielson (Bencepapa's #3) and wounded 0!
11 Oct 2026 13:38 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 6!
11 Oct 2026 13:38 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 6!
11 Oct 2026 13:38 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has engaged in close combat.
11 Oct 2026 13:38 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has engaged in close combat.
11 Oct 2026 13:38 (Turn 9, Side 1): Unit The Superhuman 1 (hansolo's #1) has been attacked by Lieut. Nielson (Bencepapa's #3) and wounded 0!
11 Oct 2026 13:39 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 1!
11 Oct 2026 13:39 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 1!
11 Oct 2026 13:39 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 2!
11 Oct 2026 13:39 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 2!
11 Oct 2026 13:39 (Turn 9, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 2!
11 Oct 2026 13:39 (Turn 9, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has been caught in fire and wounded 2!
11 Oct 2026 13:39 (Turn 9): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
11 Oct 2026 14:39 (Turn 10, Side 1): Lieut. Nielson (Bencepapa's #3) has been spotted!
11 Oct 2026 14:39 (Turn 10, Side 2): An enemy unit has been heard moving! (See Scanner)
11 Oct 2026 14:40 (Turn 10, Side 2): An enemy unit has been heard shooting! (See Scanner)
11 Oct 2026 14:40 (Turn 10, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
11 Oct 2026 14:40 (Turn 10, Side 1): Unit Lieut. Nielson (Bencepapa's #3) HAS BEEN SHOT DEAD .
11 Oct 2026 14:40 (Turn 10, Side 2): Unit Lieut. Nielson (Bencepapa's #3) HAS BEEN SHOT DEAD .
11 Oct 2026 14:43 (Turn 10): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
17 Oct 2026 07:47 (Turn 10): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
17 Oct 2026 09:16 (Turn 11, Side 2): An enemy unit has been heard moving! (See Scanner)
17 Oct 2026 09:20 (Turn 11): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
17 Oct 2026 11:14 (Turn 11): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
17 Oct 2026 11:49 (Turn 12, Side 2): An enemy unit has been heard moving! (See Scanner)
17 Oct 2026 11:49 (Turn 12, Side 1): Sergeant Hale (Bencepapa's #7) has been spotted!
17 Oct 2026 11:50 (Turn 12, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
17 Oct 2026 11:50 (Turn 12, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
17 Oct 2026 11:50 (Turn 12, Side 2): Unit Sergeant Hale (Bencepapa's #7) HAS BEEN SHOT DEAD .
17 Oct 2026 11:50 (Turn 12, Side 1): Unit Sergeant Hale (Bencepapa's #7) HAS BEEN SHOT DEAD .
17 Oct 2026 11:50 (Turn 12): A computer has been destroyed!
17 Oct 2026 11:50 (Turn 12): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
17 Oct 2026 17:28 (Turn 12): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
17 Oct 2026 20:30 (Turn 13, Side 2): An enemy unit has been heard moving! (See Scanner)
17 Oct 2026 20:32 (Turn 13, Side 2): An enemy unit has been heard shooting! (See Scanner)
17 Oct 2026 20:32 (Turn 13, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
17 Oct 2026 20:33 (Turn 13): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
18 Oct 2026 07:11 (Turn 13, Side 1): An enemy unit has been heard moving! (See Scanner)
18 Oct 2026 07:11 (Turn 13, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
18 Oct 2026 07:11 (Turn 13, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
18 Oct 2026 07:11 (Turn 13, Side 1): Unit Sergeant Derman (Bencepapa's #8) has been shot by The Superhuman 1 (hansolo's #1) and wounded 15!
18 Oct 2026 07:11 (Turn 13, Side 2): Unit Sergeant Derman (Bencepapa's #8) has been shot by The Superhuman 1 (hansolo's #1) and wounded 15!
18 Oct 2026 07:11 (Turn 13, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
18 Oct 2026 07:11 (Turn 13, Side 2): Unit Sergeant Derman (Bencepapa's #8) has fired a shot.
18 Oct 2026 07:11 (Turn 13, Side 1): Unit Sergeant Derman (Bencepapa's #8) has fired a shot.
18 Oct 2026 07:11 (Turn 13, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Derman (Bencepapa's #8) and wounded 12!
18 Oct 2026 07:11 (Turn 13, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Sergeant Derman (Bencepapa's #8) and wounded 12!
18 Oct 2026 07:11 (Turn 13, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
18 Oct 2026 07:11 (Turn 13, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
18 Oct 2026 07:11 (Turn 13, Side 1): Unit Sergeant Derman (Bencepapa's #8) HAS BEEN SHOT DEAD .
18 Oct 2026 07:11 (Turn 13, Side 2): Unit Sergeant Derman (Bencepapa's #8) HAS BEEN SHOT DEAD .
18 Oct 2026 07:12 (Turn 13): hansolo (side 1) has won!
Note that now the mission has finished, log entries from all player's logs are shown, which means there will be some duplication.