Stellar Forces
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Going strong since 2009! (With the graphics to prove it)
2 minutes ago: AI has deployed their units in The Assassins.
2 minutes ago: AI has equipped their units in The Assassins.
2 minutes ago: AI has joined a game.
2 minutes ago: Player Isador11 has created a new game.
3 minutes ago: Henry's Cat has deployed their units in Moonbase Clash.
4 minutes ago: Henry's Cat has equipped their units in Moonbase Clash.
4 minutes ago: AI has deployed their units in Practise Mission with AI.
4 minutes ago: AI has equipped their units in Practise Mission with AI.
4 minutes ago: Player Isador11 has created a new game.
5 minutes ago: AI has deployed their units in Practise Mission with AI.
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Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Download the PC version here


Top players

Last calculated on 22 Jul 2017 11:33

PosNamePointsFaction
1xeno147Globex Corporation
2Hokunda121Metallix
3henoh101Globex Corporation
4Corporal Hansen81Metallix
5RABID59Omni Corp
6Zorb54Omni Corp
7Henry's Cat48Marsec Corporation
8SteveSmith46Marsec Corporation
9Chris197745None
10Forces of Nature33Omni Corp


Recent Victories

22 Jul 2017 07:35: RABID (The Assassins) has defeated Henry's Cat (The Fugitives) in The Assassins (Watch Playback)

22 Jul 2017 07:16: xeno, Death Knight 3k, Zorb, petermock have drawn in Capture the F.L.A.G. 4-Player CC-Only (Watch Playback)

21 Jul 2017 20:36: SteveSmith (The Fugitives) has defeated Meathir (The Assassins) in The Assassins (practise) (Watch Playback)

21 Jul 2017 15:34: Chris1977 (The Attackers) has defeated Al (The Defenders) in Moonbase Assault (Watch Playback)

21 Jul 2017 14:21: xeno (One Side) has defeated Death Knight 3k (Another Side) in Oddworld (Watch Playback)



Latest Player Awards

ToAward NameFrom
RABIDAward for Audacious attack that succeededxeno
RABIDAward for Winner of the 2017 CampaignSteveSmith
Forces of NatureAward for Winner of the 2017 CampaignSteveSmith
xenoAward for Being a Stellar Forces Patron!SteveSmith
RABIDAward for 1st turn wipeout on Breakout, 6/8 killedHenry's Cat


Trophy Winners

SirRobinRan has won the First Blood Trophy!

Previous winner: DQW7897 won the First Blood Trophy

If you like this game, why not try...

Sorcerers
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SF Forums

Forum Posts | Game Chat

Campaign end?

i think a sort of small diplomacy would make campaign more interesting egz. alliance for 7 days with one fraction
Posted by henoh 12 days ago


Campaign end?

Thanks for the congrats all. I have to admit, I wouldn't have liked to face the gun toting Rabid. Glad I was on the same side. You each gave some great fights. I think we just got used to playing good at the same old missions before it was rotated round a bit more thank God. I think I must have played over 50 Escort games!
Posted by Forces of Nature 14 days ago


Campaign end?

I think FoN and Rabid were fair opponents to face. Formidable but potentially beatable, just not this time! All of the Veteran players are reasonably well balanced in any player combination.
Posted by petermock 14 days ago


Campaign end?

also may be have sense to arrange the players in teams according their rank on league table. To prevent FON+Rabid ...sorry guys:)
Posted by igoryan 14 days ago


Campaign end?

Possibility for attack to diagonal squares is good idea. Because sense is to attack all of your neighbors. And also the speed of campaign games will be increased.
let's vote about that?
Posted by igoryan 14 days ago


Campaign end?

One soloution to the slog is reduce the amount of sectors overall. A smaller map. And maybe allow diagonal sector attacks? Another way to reduce sectors is to have special sectors amongst the normal ones. When these are won the sector is removed from the map permanently. These of course would have to be place carefully dotted about.
Posted by petermock 14 days ago


Campaign end?

Congratulations FoN and Rabid! I reckon the shorter campaign is preferable.
Posted by petermock 14 days ago


Campaign end?

congrats to the winners that was quick
Posted by henoh 15 days ago


Campaign end?

Both are severe bottlenecks unfortunately. Also, the campaign does need a redesign (as we say after every campaign!). IMHO one problem with it is the fact that the sector map is almost played in realtime, and you have to remember to attack a sector often. Again, no idea what the solution is, but there must be a boardgame we can copy ideas from.
Posted by SteveSmith 15 days ago


Campaign end?

I am open to any change. The only bottleneck is Steve's programming capacity.
The other bottleneck is independent: attract more players.
Posted by Hokunda 15 days ago


Campaign end?

Congratulations to the winners!
Posted by Hokunda 15 days ago


Campaign end?

My congratulations to FON and Rabid. They really strong players!
Very interesting to play with them.

Steve, when will be new campaign started:)? But of course necessary to change something...
Posted by igoryan 16 days ago


Artillery strikes?

I've got no problem myself with adding features that were not in the original game, as long as they improve the game. I think airstrikes would be too powerful; it would be like giving a player lots of rockets to fire in one go. The idea of resource management sounds good though, and might be a way to improve the campiagn.
Posted by SteveSmith 16 days ago


Campaign end?

Yes. The winner were FON and Rabid.
Posted by SteveSmith 16 days ago


Campaign end?

Steve, campaign ended?
Posted by igoryan 16 days ago




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