Stellar Forces
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2 minutes ago: herod has taken their turn in Moonbase Assault.
11 minutes ago: teo has taken their turn in Moonbase Assault.
12 minutes ago: AI has equipped their units in Practise Mission with AI.
12 minutes ago: AI has deployed their units in Practise Mission with AI.
12 minutes ago: Player Yeadle4 has created a new game.
13 minutes ago: Yeimxuster has taken their turn in Moonbase Assault.
13 minutes ago: Player Yeadle4 has joined a game.
14 minutes ago: herod has taken their turn in Moonbase Assault.
23 minutes ago: teo has taken their turn in Moonbase Assault.
24 minutes ago: Player Higson has deployed their units in Practise Mission with AI.
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Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!


Top players

Last calculated on 23 Apr 2014 16:22

PosNamePointsFaction
1herod334Omni Corp
2Hokunda283Metallix
3Elitewan268Omni Corp
4petermock231Marsec Corporation
5igoryan155None
6Nodrog133Globex Corporation
7Astro117Globex Corporation
8slappy83Marsec Corporation
9glasscock75None
10jontee100066Metallix


Recent Victories

23 Apr 2014 18:21: teo (The Alien Attackers) has defeated zap (The Human Defenders) in The Alien Hordes (Watch Playback)

23 Apr 2014 17:23: petermock (The Alien Attackers) has defeated Craigd (The Human Defenders) in The Alien Hordes (Watch Playback)

23 Apr 2014 17:22: jkbam (Renegade Squad) has defeated Craigd (Laser Squad) in Last Man Standing (Watch Playback)

23 Apr 2014 15:00: Szczypop (The Fugitives) has defeated Sir Gregory (The Assassins) in Outhouses (Watch Playback)

23 Apr 2014 14:14: Anti Cimex (The Psychic) has defeated SteveSmith (The Cleaners) in All Seeing Eye (Watch Playback)



Latest Player Awards

ToAward NameFrom
petermockAward for Xenotainmentzap
TrollmineitorAward for For second win in row when playing in coalitionSir Gregory
Sir GregoryAward for winning Jez, Titanium Cross First Class with Oak LeavesTrollmineitor
jkbamAward for Getting Blown to bits whilst trying to run away :)Craigd
CraigdAward for Having yer whole team wiped out by one grenade :-pjkbam


Trophy Winners

zap has won the Long Service Trophy!

Previous winner: Trollmineitor won the Honourary Laser Squad Trophy

If you like this game, why not try...

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SF Forums

Forum Posts | Game Chat

Custom unit names

I should have posted this question in "The History Of Globex" troll thread but made a mistake, sorry about that. Of course i would never name a backstabbing unit "innocent civilian". Why doing so when i could name it "neutral referee"?
Posted by TROLLMINEITOR 5 days ago


Range

That sounds about right as the explosion is a "cross" 3x3, so it doesn't hit the diagonal squares. I'm tempted to increase the radius of the explosion to 2.
Posted by SteveSmith 5 days ago


Custom unit names

Hmm, I'm in two minds. On the good side, it might think there's another aspect to the game, i.e. that there are innocent civilians wandering about (who might not be that innocent). But it also might put off new players who have been tricked. These thoughts cancel each other out, so I don't mind if you want to give it a go.
Posted by SteveSmith 5 days ago


mission with teleports

Ah there are sory s:) :) s:)
Posted by Sir Gregory 5 days ago


mission with teleports

Hokunda tnx but there was another one with telleports in each building this has only one as i can see
Posted by Sir Gregory 5 days ago


Custom unit names

The strategy would be as follows: before stabbing in the back the new player, unit "innocent civilian" moves erratically a couple of turns, a couple of squares each turn, to make the opponent think that unit is controlled by some kind of AI part of the game. This is necessary because if you just try to get close to the new player's units and stab them in the back the opponent might get suspicious.
Posted by TROLLMINEITOR 5 days ago


Custom unit names

Hi, i noticed long ago you can set up your own custom unit names when playing non-campaign games, the user profile page in the website includes a place for writing the desired unit names. My question is: would it be against the rules to name one of my units "innocent civilian" when playing against people who has just arrived to the game? i think they wouldn't shoot a unit with that name if they see the unit has no weapon in use, this combined with a knife (only 1 credit!) seems to me like a great way for backstabbing new players in the first game, literally.
Posted by TROLLMINEITOR 5 days ago




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