Stellar Forces
22 minutes ago: petermock has taken their turn in Alien Hordes: Xenophobia.
34 minutes ago: Hokunda has taken their turn in Alien Hordes: Xenophobia.
41 minutes ago: petermock has taken their turn in Alien Hordes: Xenophobia.
49 minutes ago: Hokunda has taken their turn in Alien Hordes: Xenophobia.
1 hours ago: petermock has taken their turn in Alien Hordes: Xenophobia.
1 hours ago: Hokunda has taken their turn in Alien Hordes: Xenophobia.
1 hours ago: AI has deployed their units in Practise Mission with AI.
1 hours ago: AI has equipped their units in Practise Mission with AI.
1 hours ago: Player Cinch3 has created a new game.
1 hours ago: New login 'Player Cinch3' has been registered.
ScreenshotScreenshotScreenshot

Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!


IRC Chat


Recent Victories

22 Jul 2014 13:05: SteveSmith (The Assassins) has defeated Trollmineitor, zap in 3-Player The Assassins (practise) (Watch Playback)

22 Jul 2014 01:13: Jez (The Fugitives) has defeated Player Regel7 (The Assassins) in The Assassins (practise) as their opponent conceded (Watch Playback)

22 Jul 2014 01:13: Jez (The Defenders) has defeated Player Russ6 (The Attackers) in Moonbase Assault (practise) as their opponent conceded (Watch Playback)

22 Jul 2014 00:47: Jez (The Human Escapees) has defeated didgameta (The Aliens) in Alien Escape (Watch Playback)

22 Jul 2014 00:21: Jez (The Alien Attackers) has defeated zap (The Human Defenders) in Impregnator (Watch Playback)



Latest Player Awards

ToAward NameFrom
TrollmineitorAward for Victory in great style !Sir Gregory
Sir GregoryAward for playing "The Assasins" old-style without high explosivesTrollmineitor
petermockAward for Being top of the league - by quite a marginSteveSmith
TrollmineitorAward for for golden shoot in assasin missionSir Gregory
herodAward for Top of the League, ma! Jez


Trophy Winners

RABID has won the Winners Trophy!

Previous winner: Player Heathcliff43 won the First Blood Trophy

If you like this game, why not try...

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SF Forums

Forum Posts | Game Chat

rescue from the mines

This is first time I've played this mission so not sure what you mean by that issue. If 158 credits is correct then that's fine but then the mission file requires updating.
Posted by Dockery 57 minutes ago


rescue from the mines

I think Steve has fixed the free overstaffing issue. This reduced your initial credits.
Posted by Hokunda 1 hours ago


rescue from the mines

Just wanted to check this is correct - just started rescue from the mines campaign version as attacker and only had 158 credits to spend. Is that correct? I'm sure the mission file said a lot more and so I've choosen more men that I should have. (Unarmed men a liability in this mission)
Posted by Dockery 2 hours ago


MapImageForCurrentGame at startup?

Yes, its supposed to open in the web browser, basically cos it's showing the image straight from the website. It's on my list to streamline it though so it shows it in Android proper.
Posted by SteveSmith 9 hours ago


Possible new missions

Moonrise... s:D :D s:D
Posted by Jez 17 hours ago


Possible new missions

I like the sound of this, and it would be a nice change from new missions using the Moonrise Assault map s;) ;) s;) Incidentally, does anyone think that The Hunted would work better on the map for The Exterminators, maybe with no open perimeter area? (You'd probably have to ban death grenades and any explosives over, say ap50 strength, though).
Posted by Jez 17 hours ago


Mission balancing

Cheers, my first thought after playing a couple of games is that it's a short mission for one where you have to kill everything, on a fairly large map. If you start badly as the aliens, like I just did against RABID, it still seems almost impossible to lose a game as the aliens. Maybe extend the turns for a start?
Posted by Jez 18 hours ago




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