Stellar Forces
39 minutes ago: xeno has joined a game.
1 hours ago: xeno has taken their turn in The Stardrive.
1 hours ago: Qluqluq has taken their turn in Colonization 2.
1 hours ago: teo has taken their turn in Meltdown.
1 hours ago: Forces of Nature has taken their turn in Meltdown.
1 hours ago: teo has taken their turn in Meltdown.
2 hours ago: petermock has taken their turn in Meltdown.
2 hours ago: petermock has taken their turn in Colonization 2.
2 hours ago: petermock has taken their turn in Colonization 2.
2 hours ago: petermock has taken their turn in Battle for Sigma 7.
ScreenshotScreenshotScreenshot

Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Ares: Dogfighter is a 3D space combat simulator in development. Download the alpha version here.


Top players

Last calculated on 29 Jun 2016 20:38

PosNamePointsFaction
1Jez394None
2Hokunda135Globex Corporation
3henoh117Metallix
4xeno114Omni Corp
5Forces of Nature108Marsec Corporation
6Trollmineitor104None
7halo3384Marsec Corporation
8teo83Globex Corporation
9Henry's Cat60Marsec Corporation
10paasque55Globex Corporation


Recent Victories

30 Jun 2016 00:05: SteveSmith, free palestine. (Laser Engineers) has defeated xeno, petermock in Colony 3: Co-Op (practise) (Watch Playback)

29 Jun 2016 23:45: Forces of Nature, xeno have drawn in Meltdown (Watch Playback)

29 Jun 2016 22:16: henoh (The Assassins) has defeated Henry's Cat (The Fugitives) in Escort (campaign) (Watch Playback)

29 Jun 2016 21:21: Henry's Cat (The Defenders) has defeated Agent Orange (The Attackers) in Defend the Base (campaign) (Watch Playback)

29 Jun 2016 21:02: xeno (Metallix Corp) has defeated Forces of Nature (Rebel Squad) in Hit and Run 3 - Rescue from the Mines (campaign) (Watch Playback)



Latest Player Awards

ToAward NameFrom
RABIDAward for for the fight spiritteo
Forces of NatureAward for DIANA ROSS AWARD : In the middle of your own chain reaction, you lost 3 men in action.xeno
RABIDAward for The Rocketeerteo
Henry's CatAward for Engaging in battle while undergoing surgery.herod
HokundaAward for not feeding the troll in the game chatsTrollmineitor


Trophy Winners

nnnev has won the First Blood Trophy!

Previous winner: Player Leonid6 won the First Blood Trophy

If you like this game, why not try...

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SF Forums

Game 37187: SteveSmith, nnnev in 'The Assassins'

Ah your men were standing still! I was reading the scanner wrongly.I guess nnnev simply ran out of turns.
Posted by petermock 2 hours ago


Game 37374: Forces of Nature, xeno in 'Meltdown'

Ah crap. I took one step too much. Death by explosion.
Posted by Forces of Nature 2 hours ago


Game 37388: Forces of Nature, xeno in 'The Stardrive'

And a very good explosive shot from you in return. Don't even know where it came from.
Posted by xeno 5 hours ago


Game 37388: Forces of Nature, xeno in 'The Stardrive'

Excellent shot there
Posted by Forces of Nature 5 hours ago


Game 37363: RABID, Qluqluq in 'The Angels of Death'

Got ya, haha. Suspect i got lucky, but also think i have found a good tactic.
Posted by Qluqluq 8 hours ago


Game 37363: RABID, Qluqluq in 'The Angels of Death'

Got ya, haha. Suspect i got lucky, but also think i have found a good tactic.
Posted by Qluqluq 8 hours ago


Game 37187: SteveSmith, nnnev in 'The Assassins'

Peter, there were loads of turns where I didn't do anything apart from wait for nnnev to find me, so it might have looked like he had an extra long turn.
Posted by SteveSmith 12 hours ago


Game 37187: SteveSmith, nnnev in 'The Assassins'

Hi nnnev, there is a time limit on all the missions. I think in The Assassins it's 25 turns, otherwise the defenders win.
Posted by SteveSmith 12 hours ago


Game 37410: henoh, petermock in 'Hit and Run 2 - Escort'

Actually watching the replay more carefully I think you are totally right. As an experiment shoot a blaster at an external wall corner. I lost a game once due to this phenomenon.
Posted by petermock 15 hours ago


Game 37410: henoh, petermock in 'Hit and Run 2 - Escort'

You could well be right but that corner bug does exist.
Posted by petermock 16 hours ago


Game 37410: henoh, petermock in 'Hit and Run 2 - Escort'

i think it was simply too far from your unit
Posted by henoh 16 hours ago


Game 37410: henoh, petermock in 'Hit and Run 2 - Escort'

I think I got lucky with your grenade. There is an odd thing about wall corners resisting danage. Usually blasters have this problem but it looks like your grenade was afected by the same principle.
Posted by petermock 18 hours ago


Game 37374: Forces of Nature, xeno in 'Meltdown'

I just had a feeling that was gonna blow ao soon! And i still didn't get out of the way!
Posted by Forces of Nature 18 hours ago


Game 37187: SteveSmith, nnnev in 'The Assassins'

gor =for!
Posted by petermock 19 hours ago


Game 37187: SteveSmith, nnnev in 'The Assassins'

I watched the playback of your game and halfway through it looked weird. nnnev had a very long turn in terms of AP's. You walked right round the base and outside seemingly gor ever! After normal service resumed the game did end abruptly as though the turns were used up. A bug?
Posted by petermock 19 hours ago




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