Stellar Forces
Support on Patreon

Going strong since 2009! (With the graphics to prove it)
1 minutes ago: petermock has taken their turn in Small Underground Colony.
48 minutes ago: Forces of Nature has taken their turn in Small Underground Colony.
1 hours ago: New login 'vvaasskkoo' has been registered.
1 hours ago: RABID has taken their turn in Colonization 2.
1 hours ago: RABID has taken their turn in Underground Colony.
3 hours ago: igoryan has taken their turn in Meltdown 4-Player.
3 hours ago: igoryan has taken their turn in Escape 4-Player .
3 hours ago: Forces of Nature has taken their turn in Underground Colony.
3 hours ago: Forces of Nature has taken their turn in Underground Colony.
3 hours ago: Forces of Nature has taken their turn in Small Underground Colony.
ScreenshotScreenshotScreenshot

Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 100+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Download the PC version here


Top players

Last calculated on 22 Aug 2017 06:37

PosNamePointsFaction
1RABID129Omni Corp
2henoh124Globex Corporation
3xeno107Globex Corporation
4Corporal Hansen81None
5halo3371None
6Henry's Cat59Marsec Corporation
7SteveSmith55Marsec Corporation
8igoryan42Metallix
9Forces of Nature38Omni Corp
10Zorb37Omni Corp


Recent Victories

22 Aug 2017 00:26: Zorb (Renegade Squad) has defeated Death Knight 3k (Laser Squad) in Last Man Standing (practise) (Watch Playback)

22 Aug 2017 00:23: Zorb (The Human Defenders 1) has defeated Wendel, Death Knight 3k in Alien Hordes 3-Player (practise) (Watch Playback)

21 Aug 2017 13:12: Kronox (The Attackers) has defeated AI (The Defenders) in Moonbase Assault (Watch Playback)

21 Aug 2017 12:28: AI (The Defenders) has defeated Kronox (The Attackers) in Moonbase Assault (Watch Playback)

20 Aug 2017 22:44: Kronox (The Assassins) has defeated AI (The Fugitives) in The Assassins (Watch Playback)



Latest Player Awards

ToAward NameFrom
WendelAward for Scaring the stuffing out of whole Square in record timeZorb
RABIDAward for Audacious attack that succeededxeno
RABIDAward for Winner of the 2017 CampaignSteveSmith
Forces of NatureAward for Winner of the 2017 CampaignSteveSmith
xenoAward for Being a Stellar Forces Patron!SteveSmith


Trophy Winners

Kronox has won the First Blood Trophy!

Previous winner: Myself won the First Blood Trophy

If you like this game, why not try...

Sorcerers
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SF Forums

Forum Posts | Game Chat

Undercover agent mission

That's better. It was confusing, unsure what detai!s were the correct ones. I see that it's two that is activated, so good to know as I thought it was just the one.
Posted by xeno 13 hours ago


Underground Colony Thoughts

Cool Steve. I have set up a couple of games.
Posted by petermock 17 hours ago


Underground Colony Thoughts

I've just created the new mission "Small Underground Colony". Feel free to join!
Posted by SteveSmith 17 hours ago


Undercover agent mission

It should be a lot more consistent now.
Posted by SteveSmith 18 hours ago


Undercover agent mission

You're right, I've just had a look and it seems the description haven't been kept up to date. I'm just trying to work out what actually happens.
Posted by SteveSmith 1 days ago


Undercover agent mission

The descriptions for this is very contradictory. The brief description when creating the game states: One player must attack the moonbase and destroy the computers. The other player must defend the moonbase until the turns run out. However, ONE DEFENDER is actually an undercover agent for the attackers, and can be activated at any time.

However when you read the full mission file it says ONE ATTACKER is actually an undercover agent for the defenders.

Also it says once the game is created that Side 2 has TWO Unactivated Undercover Agents not one.

Can this be cleared up so it gives the right consistent description.
Posted by xeno 2 days ago


Zorb

He was out camping for a week or so, guess he forgot to let folks know. He's back in town and will likely get going again in the next day or so.
Posted by Zorb 3 days ago


Zorb

Hello mate, do you know if Deathknight3K is still playing? You seemed to start together. Just several games where he hasn't taken his turn for a week.
Posted by xeno 3 days ago


Underground Colony Thoughts

by slaces I really mean places!
Posted by petermock 16 days ago


Underground Colony Thoughts

Large map was ok on my phone and it's 4 years old. Glad you like the cave idea, I think Colony Rescue from the mines would be an apt mission title. In this version I would like the walls still being able to be nibbled! To answer the last suggestion I made I reckon that there is so much milage in the underground concept you could let your creavity loose with it. We could really play around with the various map designs and combine mission elements from other normal missions. A version with solid walls with tunnels, caves, caverns and walls within open slaces would work but what would the engineers nibble unlesss solid and dismantle wallls can be arranged? Another Colony idea could be a Meltdown version. So you have the large underground map with CPU's dotted about with unknown timin[...]
Posted by petermock 16 days ago


Underground Colony Thoughts

I'll create a new version with a smaller map. I also found the app was a bit sluggish with such a large map. Maybe my phone is a bit slow.

"another large mission map with caves or sections/areas already missing would be great" - Like Colony - Rescue from the Mines?

"seriously worth developing further in many more missions." Not sure what you mean exactly? Do you mean use a "solid" map in other missions?
Posted by SteveSmith 16 days ago


Underground Colony Thoughts

By the way Steve I think this Underground mission you've hit on is a really great idea that is seriously worth developing further in many more missions.
Posted by petermock 16 days ago


Underground Colony Thoughts

Definitely keep this map size for this mission. But I agree with Xeno that new mission designs would be great to try. A smaller map but also another large mission map with caves or sections/areas already missing would be great.
Posted by petermock 16 days ago


Underground Colony Thoughts

I'm good with the size too but happy to experiment. It is epic at the end but then I don't mind that.
Posted by Forces of Nature 16 days ago


Underground Colony Thoughts

For me, I'm quite content with the size, I'm fine with the big map. But could try another underground co!ony with a smaller map to see.
Posted by xeno 16 days ago




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