Stellar Forces
36 minutes ago: free palestine. has taken their turn in Colonization 2.
41 minutes ago: free palestine. has taken their turn in Colonization.
44 minutes ago: free palestine. has taken their turn in The Assassins 2v2.
44 minutes ago: free palestine. has taken their turn in Rescue from the Mines.
57 minutes ago: halo33 has taken their turn in The Assassins.
58 minutes ago: halo33 has taken their turn in Moonbase Assault.
1 hours ago: halo33 has taken their turn in Laboratory Attack.
1 hours ago: halo33 has taken their turn in Sniper's Paradise.
3 hours ago: henoh has taken their turn in Laboratory Attack.
3 hours ago: SteveSmith has deployed their units in Moonbase Assault.

Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Stellar Forces - The Card Game?

Top players

Last calculated on 01 Oct 2016 03:46

1Hokunda144Globex Corporation
2xeno111Omni Corp
3halo33111Marsec Corporation
4Henry's Cat93Marsec Corporation
6paasque67Globex Corporation
8petermock56Omni Corp

Recent Victories

30 Sep 2016 21:22: halo33 (Renegade Squad) has defeated slartybardfarst (Laser Squad) in Sniper's Paradise (Watch Playback)

30 Sep 2016 20:53: RABID (The Assassins) has defeated petermock (The Fugitives) in Outhouses (Watch Playback)

30 Sep 2016 19:38: petermock (The Assassins) has defeated paasque (Sterner's Gang) in Hideout (Watch Playback)

30 Sep 2016 18:01: paasque (Laser Squad) has defeated henoh (Marsec Corporation) in Laboratory Attack (Watch Playback)

30 Sep 2016 11:21: paasque (The Fugitives) has defeated RABID (The Assassins) in Assassinate - Campaign Version (Watch Playback)

Latest Player Awards

ToAward NameFrom
NodrogAward for The head dwarfermegagaz
paasqueAward for Being a ghost! Last man standing, 3 stealthy knife kills.petermock
petermockAward for Killing Sterner Regnix in first turn in OuthousesAnti Cimex
RABIDAward for for the fight spiritteo
Forces of NatureAward for DIANA ROSS AWARD : In the middle of your own chain reaction, you lost 3 men in action.xeno

Trophy Winners

slartybardfarst has won the Long Service Trophy!

Previous winner: Player Baker2 won the First Blood Trophy

If you like this game, why not try...

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Register using the Android app

SF Forums

Forum Posts | Game Chat

bottom of display...

i have the same problem but from beginning so i wasnt aware of it
Posted by henoh 14 hours ago

bottom of display...

Sounds the likely culprit!
Posted by petermock 1 days ago

bottom of display...

I am using an ancient android tablet... If it only effects me I can live with it......
Posted by RABID 1 days ago

bottom of display...

Mine is ok.
Posted by petermock 1 days ago

bottom of display...

I've not updated it for about a month now. Anyone else having problems?
Posted by SteveSmith 3 days ago

bottom of display...

Am I the only one who can't see the bottom of the display now? It makes the most difference on the scanner , I can't see the last two lines of squares!
Posted by RABID 3 days ago

Colonisation 5

Could we try a larger 4 player mission/map? Would there be more architectural structures filling the increased space with the random generated feature? Or just bigger spaces between them?
Posted by petermock 12 days ago

Colonisation 5

That's ok Steve. I thought the idea might have complications.
Posted by petermock 12 days ago

Colonisation 5

I can increase the map size without too much problem, but unfortunately, increasing the number of players to 6 would be no small task. Most of the code has 4 players hard-coded as the maximum, and it would mean changing the database schema.
Posted by SteveSmith 12 days ago

Colonisation 5

Steve I was just thinking/mulling about a new 6 player Colonisation mission might be interesting. A bigger map to accommodate the extra players would be needed/desireable. I like the random arrangements of Colonisation 2. Can that map be increased in size without excessive work or difficulty?
Posted by petermock 13 days ago

Emergency meeting.

Thanks everyone for all your kind words. I'll start a new campaign soon and try to make some suggested changes.
Posted by SteveSmith 23 days ago

Emergency meeting.

Ah, I've just peeked over the top of the trenches and found out the war is over. Phew! Now I can devote more time to vigorously polishing my spoon collection, I've really been neglecting it. Hmm, I wish I'd used my captain now! Thanks for all the games everyone. Sorry to hear about your son Steve, I hope he gets a cool plaster and can act like a tough guy now (if that's any consolation...).
Posted by Henry's Cat 25 days ago

Emergency meeting.

i deployed all started games without equipment just to finish them
Posted by henoh 25 days ago

Emergency meeting.

Are you sure HC didn't attack your sector? Either way, I've disabled the campaign page now and deleted that game.
Posted by SteveSmith 26 days ago

Emergency meeting.

It is saying I attacked HC at 1pm today but I didn't do any of the sort.
Steve can you cancel that game please as something has happened there.
Posted by xeno 26 days ago

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