 Stellar Forces is a turn-based multi-player squad strategy game.
Take control of your elite squad to defeat your opponent in one of 30+ missions. Choose what to equip them with, where to deploy them, and what strategy and tactics to use to ensure your victory!
This game is completely free to play - all you need to do is register to play as many games as you want. You will also need to download the client.
This game is played in a relaxed way, like a PBEM. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!
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Recent Victories!
30 Jul 2010 - SteveSmith (The Alien Attackers) has defeated Iphigenia, victor in 3-Player Coop Alien Hordes*!30 Jul 2010 - victor (Renegade Squad) has defeated kael, SteveSmith, Brathering in 4-Player Capture the Flag 30 Jul 2010 - monkey (The Prison Guards) has defeated kael (The Hostages) in Rescue from the Mines 29 Jul 2010 - SteveSmith (The Assassins) has defeated Aberix (The Fugitives) in The Assassins 29 Jul 2010 - victor (More Attackers) has defeated monkey, SteveSmith in 3-Player Moonbase Assault* | |
| Name | Points |
| 1. monkey | 40 |
| 2. Deadlime | 31 |
| 3. PCasaca | 21 |
| 4. victor | 18 |
| 5. kael | 18 |
| 6. Sebi | 18 |
| 7. knowman | 15 |
| 8. sabreman | 15 |
| 9. tstamper | 12 |
| 10. tikkifriend | 3 |
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Latest Server Updates
- 30/7/10 - In mission 3-Player Co-operative The Alien Hordes, reduced alien units to 12.
- 30/7/10 - Made the map fairer for all sides in 4-Player Capture the Flag, and adrenalin shots are no longer allowed.
- 29/7/10 - In mission 3-Player Moonbase Assault, the defenders now have 10 units and 380 creds.
- 21/7/10 - New Mission: 3-Player Co-operative The Alien Hordes.
- 20/7/10 - When replying to a message, it now quotes the original message.
- 17/7/10 - In mission Prison Riot, prisoners are only allowed to buy close-combat weapons, and now have 15 creds.
- 16/7/10 - New Mission: 4-Player Moonbase Assault.
- 14/7/10 - New Mission: 3-Player Moonbase Assault.
- 13/7/10 - The recent game log is now emailed along with the turn reminder.
- 10/7/10 - Units are now not identified when they are heard.
- 9/7/10 - In mission Prison Riot, prisoners are no longer allowed to buy explosives.
- 8/7/10 - New Mission: 4-Player Capture the Flag.
- 6/7/10 - When viewing a game history, it now correctly shows walls before they were destroyed.
- 9/7/10 - In mission Prison Riot, reduced the creds of the prisoners to 10 and increased the guard's creds to 200.
- 5/7/10 - Removed a guard unit in mission Prison Mutiny.
- 5/7/10 - In mission Prison Riot, reduced the creds of the prisoners to 10 and increased the guard's creds to 200.
- 1/7/10 - New Mission: Capture the Flag.
- 1/7/10 - If a unit has less than a third of their health remaining, their APs are halved.
- 1/7/10 - Aliens cannot be heard, even if the Hear Enemies option is on.
- 1/7/10 - Reduced the size of the map in Impregnator mission.
- 29/6/10 - Weapons now have a noise range, and if Hear Enemies is selected, shots can be heard within that range.
- 29/6/10 - New Mission: Prison Riot.
- 28/6/10 - In mission Alien Escape, the aliens now start with 10 units.
- 25/6/10 - New Mission: The Exterminators.
- 25/6/10 - Adjusted creds for the Prison Mutiny mission.
- 24/6/10 - On the map screen, added colour key for players sides.
[more]
| Latest Client Updates
1.29 (unreleased yet)
- Now the client doesn't need to be restarted each time.
1.28 (released 30th July 2010)
- Units now start in a random direction.
- It's possible to remove an item without dropping it.
1.27 (released 14th July 2010)
- This version is required for the new 3-Player Moonbase Assault.
1.26 (released 6th July 2010)
- Camera can be locked into position.
- This version is required for the Catch the Flag mission.
1.25 (released 25th June 2010)
- Removed the Wait option.
- Added more scenery models.
[more]
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Features
- Take your turn when you want. You don't have to be sat at your PC at a certain time.
- Currently over 30 unique missions (some with 3 and 4 sides) with more being added all the time.
- A wide range of weapons and equipment, from guns to explosives and beyond.
- Play against (mostly) human opponents!
- A helpful and welcoming community that will answer any questions without condescension, unless it's 'why do I have to restart my client each time?'.
- Completely free to play. No payment is required to unlock any feature.
- A practise game option to avoid embarassingly low league positions.
- A development team always open to new suggestions.
- Graphics legally ripped off from other games.
- Complex but automatic game mechanics, like overhearing enemies and opportunity fire.
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It would be good if there was an epic mission with loads of units. Or maybe reinforcements?
New client v1.28 was released on the 30th July. See the main page for details.
I might reduce the number of aliens by 2 to make this a bit fairer.
Of course! I should have realised. Yes, I'll make that unavailable; otherwise if any player doesn't buy them they will be at a disadvantage, and if everyone buys them then it cancels it out.
The old tactic run as fast as you can... I think monkey did something similar against me in our capture the flag game. I just equipped one of my units with adrenalyn shots and run. Maybe this item should not be available for this mission?
Yeah, good point. I assumed that the defenders wouldn't need that many units as the attackers might end up fighting each other, but that's not really the case. The defenders end up fighting on two fronts (and put up a poor fight in my case).
Yes I agree with you Monkey, it's difficult now for the defenders. Good game anyway!
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