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Campaign Anything to do with campaign mode | 12 days ago | |
New Features Want anything adding to the game? | 129 days ago | |
Bugs & Problems Found anything wrong with the game? | 21 days ago | |
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Your Games Chat about your games of Stellar Forces | 4 days ago | |
Missions Mission design and strategies | 75 days ago | |
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Non-Stellar Forces related Anything not to do with Stellar Forces | 323 days ago |
As Xeno suggested in another thread a couple of weeks ago, let's have another knockout competition!
Older players may know we've done this before, but not for a few years now. There's a website called Challonge (which I assume is still going...) which is good for tracking knockout competitions. We'll choose a specific mission, and each game will be played twice, with each player/team playing each side once. The winner is the team that wins both games. If there's no clear winner, the mission is played again.
Does anyone have any preference whether its 2v2, so everyone has to find a partner, or just 1 v 1? It also probably depends how many players sign up. We'll need a factor of 2 players, ie. 4, 8, 16, 32 etc... Any let me know if you have any preference for the mission.
Complete balls up there. Game over for me. Missed three close range snap shots in a row with a MKI rifle, 56/57%, between two units. One died, other about to, tried to resolve it with an AP100 but landed short. Now 3 others will die. *Facepalm*
I see all your units, like in all seeing eye?!
No worries Steve. You take it easy bud. No rush. Do it in a couple of weeks. Just letting people know. Stellar's Christmas Challenge let's call it.
Sorry, I've been a bit poorly the last few days so not had chance to keep up. I'd forgotten all about Challonge! I'll set something up soon, and a new thread.
Pete and I (the gruesome twosome) challenge every Stellar Force duo to a Lab 2v2 contest. We need 16 members. If not then 8, winners go straight through to the final. Pick a team mate, or go into a hat. Last time back in, was it 2015 when proposed I it :) and Steve did a fantastic job of putting it on. :D Who was the winners? Remember we got to the semis but lost. Was it Jono and? Anyway grab someone, last song in the club, and see how it goes.
ream = team
Yes Steve. You used the 'Challonge' set up. I think each team had to play their opponents until they got a decisive 2 wins. Then you went on to the next qualifying ream until eventually as Xeno said, semi finals then the final.
I'm trying to remember what that was. Was it lots of 2-player teams playing a knockout of Lab 2v2 until only one team was left?
If we do the Campaign in the New Year, Lab attack 2 V 2 player contest could fill the gap nicely between now and then or whenever Steve can set it up? Is everyone up for a 2 V 2 Lab Attack knock out contest?
Start a the next one in the new year perhaps? Maybe also a lab 2v2 contest like I suggested years back and we played the one year. It was a knockout competition, home and away so to speak, with a semi final and final.
Yes I think the rules are close to perfect now: the 3 days, a new random mission after a sector is taken, not being able to attack a sector directly after you lose it, so you don't get the repetitive battles with the same person over the same sector and same mission. And the time limit for the campaign overall. If my memory serves me correctly, didn't a campaign about 3 years ago go on for 5 months!
*game
Yep I liked the mission mix and the random new mission offered up in each sector when a gane is over. Keeps it fresh. 3 days also feels right. I reckon we can start the next Campaign soon.
HC you kicked my butt. Very strong attacks.
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