Not sure this is a bug but everytime I try to pick something up, although it's supposed to cost 15 APs, in practice it's more than 30, not really sure about exact 'price'. How does pick up work? is it affected by any factor I'm missing? More than 30 APs is a high price for this action, don't you think?
About this, what do you think about a 'give item' feature? Just to give an item to a unit which is next to you. It should substract APs to both units, maybe 6 to unit that gives and 15 to unit that takes, just like today's drop and pick up, but you save the AP's of moves needed. Bye
It's usually 15 AP's to pick something up, but it doubles if the unit is already using an item. Maybe 30 AP's is a bit much. Any suggestions?
It is possible to "give" items to other units; if you throw an item at a unit that's not carrying anything, they will catch it.
Posted by SteveSmith 14 years ago [Login to reply]
So that's the reason, I didn't know that of being using some item that sounds more reasonable to me. I also didn't know about that possibility of giving items, so forget what I said, I totally agree with it. Bye