Stellar Forces

Game 40295: Trollmineitor, RABID in 'The Assassins'

I bet you are thinking it would be nice a game option in the equipment menu, "drop armour"...
Posted by Trollmineitor 48 minutes ago


Game 40295: Trollmineitor, RABID in 'The Assassins'

That pesky cook........
Posted by RABID 4 hours ago


Game 40295: Trollmineitor, RABID in 'The Assassins'

So far so good...
Posted by Trollmineitor 5 hours ago


Stellar Forces failover internet server

By the way, you scared me, man, when i saw new mail from SF and no turns to take i thought RABID had already slaughtered Uncle Sterner in our ongoing "The Assassins - Beware the mad cook" game...
Posted by Trollmineitor 6 hours ago


Stellar Forces failover internet server

Hello, Steve, that is good news, i thought you were still running the SF server in that Commodore 64 in your room, great to know you finally grew a beard and rented a VPS.
Posted by Trollmineitor 6 hours ago


Stellar Forces failover internet server

Hi Trolly, that's a very kind offer, much appreciated. However, I moved the SF server over to a VM on Digital Ocean just before Xmas (IIRC). Apart from the small outage they had a few weeks ago, it seems pretty reliable, so I'm going to just keep it on there. I'll bear you in mind if anything changes though. :)
Posted by SteveSmith 7 hours ago


Stellar Forces failover internet server

The IP address of the VPS is 78.47.158.27
Posted by Trollmineitor 12 hours ago


Stellar Forces failover internet server

Hi, i have recently rented a Slackware GNU/Linux VPS in Germany just for hosting an "old" Quake 4 Multiplayer Demo dedicated server, version 1.4.2, that i occasionally use to play a game with an old friend. Specs are 3ghz CPU 1gb RAM 25gb HDD. The server is idling 24/7, if any of you is interested in using it the client is easy to find, win32 about 250mb .exe, it runs flawlessly in my Asus EEEPC with Linux and Wine version 1.8.6, so no accelerated 3D card is needed nor a powerful machine. Quake 4 is very useful as a backup comms server, as it provides VOIP walkie-talkie push-to-talk style and of course text chat, could be easily used as a means of communications between players in Stellar Forces "quik" games. Also as the virtual box is up 24/7 connected to the internet with a good bandwith i humbly offer Steve, if He is interested, in setting up an Stellar Forces failover server, as a retired Linux sysadmin i've got lot of time in my hands and i recall having read in the SF forums something about the game going Open Source. As long as the Quake 4 server is not shut down i would be willing to surrender the root password of the server to Steve so he could set up security to ensure nobody is accessing the database inmorally for cheating. This is just an idea as i plan to keep on paying the 11 monthly euros for the VPS as long as i live, that could be about 20 more years or so. Of course if any Stellar Forces player currently holding the Honorary Laser Squad Trophy wants/needs a shell account in the server he only needs to ask.
Posted by Trollmineitor 12 hours ago


Game 40282: henoh, Trollmineitor in 'The Stardrive'

im not sure why lost this one i had 2 more units to finish the mission anyways good game thanks
Posted by henoh 12 hours ago


Game 40282: henoh, Trollmineitor in 'The Stardrive'

Holly Molly!
Posted by Trollmineitor 21 hours ago


Game 40280: Henry's Cat, henoh in 'The Assassins - Tunnels'

I always mix up the two missions that use this map. Sometimes you have to kill the gang, sometimes only Sterner.
Posted by Henry's Cat 23 hours ago


Game 40280: Henry's Cat, henoh in 'The Assassins - Tunnels'

my mistake i dint noticed it was sterner congrats
Posted by henoh 23 hours ago


Game 40291: henoh, Agent Orange in 'Sterner's Revenge'

good game
Posted by henoh 1 days ago


Game 40253: henoh, igoryan in 'Escort'

good plan congrats
Posted by henoh 1 days ago


Game 40253: henoh, igoryan in 'Escort'

hi friend!thanks for interesting game!
Posted by igoryan 1 days ago


Game 40218: Trollmineitor, Delta 614 in 'The Assassins'

Ye Olde Uncle Sterner is sweating gun oil right now. The two bodyguards, the driver and the gardener have been exterminated by Delta's hit squad, a bunch of really scary guys carrying Blasters and super heavy armours. The cook is trying to survive despite his lack of military training. One of the bodyguards earned his beans before biting the dust and killed one pf the assassinss, with a lot of "s". The cook scavenged the assassin's Blaster and now there are one assassin less and one more blaster on the floor, anything can happen...
Posted by Trollmineitor 1 days ago


Emergency meeting.

free palestine was a light medium player when I have joined the game. After a few month he suddenly advanced to a high level and has become a strong opponent. Nowadays I cannot see him around.
Posted by Hokunda 1 days ago


Emergency meeting.

I was laughing a lot while I was reading your sentences. We are already talking about our games as part of our history. <br />I never had a chance to play against Deadlime. I remember Jez&#39;s words saying that he is only a mediocre player compared to Deadlime. Well I have played may missions against Jez and I lost most of them. After a few months training I was able to beat him few times. He always performed better than me.<br />I always enjoyed playing against Trollmineitor. I lost many games against him. He is the master of small maps.<br />I remember the games I played against petermock. We had many-many tries on alien tactics. A few missed shots and I became dead meat quickly.<br />I was very inactive during the last year playing only campaign games. I was occupied with another game. Now I am a weaker player compared to who I used to be.<br />I try to be more active now. It is a good game with good people. I enjoy spending time with you.
Posted by Hokunda 1 days ago


Game 40269: petermock, Agent Orange in 'Crash Site'

Well played! I didnt see your second man.
Posted by petermock 1 days ago


Game 40266: petermock, Trollmineitor in 'Assassinate - Campaign Version'

Of course he was, the air inside the house became a little too poluted, i think your AP100 grenades have some issue with the exhaust catalytic converter, kind of the same problem Volkswagen cars sold in the USA had
Posted by Trollmineitor 2 days ago


Game 40266: petermock, Trollmineitor in 'Assassinate - Campaign Version'

Well played. I never found Sterner, though I suspected he may have been taking a stroll in the fresh air.
Posted by petermock 2 days ago


Game 40266: petermock, Trollmineitor in 'Assassinate - Campaign Version'

Many thanks! You have survived well so far and seem to be thriving.
Posted by petermock 2 days ago


Game 40266: petermock, Trollmineitor in 'Assassinate - Campaign Version'

Hi there. Here we do not like to keep what is not ours, so i returned your AP100 grenade, hope you dont mind it is primed now...
Posted by Trollmineitor 2 days ago


Game 40259: Forces of Nature, Henry's Cat in 'Breakout'

I thought you might have had the upper hand there too.
Posted by Henry's Cat 2 days ago


Emergency meeting.

I remember when arrived to SF, Agent Orange and Free Palestine where very active back then and willing to join my &quot;The Assassins&quot; games, my favourite mission. Even if they didn&#39;t speak much they taught me the door charge wall hole trick and all the other little &quot;extras&quot; not present in the original Laser Squad game.Since then i have had very enjoyable playtime with most of the Usual Suspects mentioned in this thread, being Jez and Mr. Hokunda two of the most sophisticated and shrewd opponents i can recall. Petermock and his aliens were no joke either.
Posted by Trollmineitor 2 days ago


Emergency meeting.

I am afraid he is still just as good. He knows what he is doing, bold/aggressive attacker and makes few mistakes. I can play as well as him on a good day when focused but tend to make more mistakes overall.
Posted by petermock 2 days ago


Emergency meeting.

Yes I believe Deadlime was very good, although I have to admit I can&#39;t remember much. <br /><br />The one who stands out in my memory is Jez. He was very, very hard to beat. Also back then we had the leader of the rankings at the top of the table in large fonts. I think we all got bored and disgusted to death of staring at &#39;Jez is the current champion&#39;, week after week, month after month. :))))
Posted by Corporal Hansen 2 days ago


Emergency meeting.

I agree Mister T is a most flamboyant personable player. The other helpful teacher is Hokunda who also took time giving me lessons and testing missions.
Posted by petermock 2 days ago


Emergency meeting.

Yes I have an early memory of playing Mr T. I was most alarmed in probably Outhouses or Tunnel Assassins when his men burst through the walls using door charges. He went out his way giving me some helpful lessons in Assassins on how to do that and the famous double death grenade/AP100.
Posted by petermock 2 days ago


Emergency meeting.

You are one of the old hands! I got the impression that Deadlime was a very good player.
Posted by petermock 2 days ago


Emergency meeting.

And The Troll was around even back then!!! :)))) Arguably a most entertaining chap!! :)))
Posted by Corporal Hansen 2 days ago


Emergency meeting.

I remember those two, never fought much with Nodrog but I had a fair share with Deadlime. <br /><br />Jaysus, I&#39;m a fossil apparently!!!
Posted by Corporal Hansen 2 days ago


Emergency meeting.

Jez was here a few weeks ago for a short while, I am sure he will be back again. Nodrog was a player that I never got to play before he left. The other famous one was Deadlime. Deadlime was on the site a short while ago. So I had chat with him as he had made some of our missions. Friendly chap.
Posted by petermock 2 days ago


Emergency meeting.

He has strongly refused to play the campaign if it does not affect player score balance. I mostly played campaign games in the last year. Did not play against Jez in the last 2 years. Probably he went to Hypersleep waiting for new challenges.
Posted by Hokunda 2 days ago


Emergency meeting.

Yeah I remember the name Hokunda!!! :))) <br /><br />What&#39;s the story With Jez-san these days, is he in hypersleep? :) <br /><br />Good to be back, guys! ;)
Posted by Corporal Hansen 2 days ago


Emergency meeting.

I have only played a few games against CH in the beginning of my LS journey. Great that we are here again.
Posted by Hokunda 2 days ago


Emergency meeting.

AO was my first regular opponent before getting to know everyone else. So great to have him aboard. I think you left CH about the time I joined.
Posted by petermock 2 days ago


Game 40259: Forces of Nature, Henry's Cat in 'Breakout'

Ah good game. Thought I was in there.
Posted by Forces of Nature 3 days ago


Emergency meeting.

I remember AO back from 2013!! :))) <br /><br />Why was I away for four long years??!! :(
Posted by Corporal Hansen 3 days ago


Game 39913: Delta 614, Henry&#39;s Cat, Hokunda, SteveSmith in 'Kill Frenzy 4-Player'

Ooh you rotter!
Posted by Henry's Cat 3 days ago


Game 39913: Delta 614, Henry&#39;s Cat, Hokunda, SteveSmith in 'Kill Frenzy 4-Player'

That&#39;s the first time I&#39;ve put a stealth unit to good use.:)
Posted by SteveSmith 3 days ago


Emergency meeting.

Agent Orange will be joining the Campaign. Welcome back!
Posted by petermock 3 days ago


Game 40198: Hokunda, Trollmineitor in 'Hit and Run 2 - Escort'

You are a God Damn Marvel! As mad as a box of frogs.
Posted by xeno 3 days ago


Game 40219: xeno, Delta 614, SteveSmith, RABID in 'Colony 3: Co-Op'

Hi
Posted by Delta 614 3 days ago


Game 40198: Hokunda, Trollmineitor in 'Hit and Run 2 - Escort'

Xeno, name it as you want, but IT WORKS, i defeated Mr. Hokunda using L50 laser guns only and no armours!
Posted by Trollmineitor 3 days ago


Anyone know what this is?

The evil-female-looking nickname used to write that article shouts &quot;run away from here NOW!&quot;
Posted by Trollmineitor 3 days ago


Game 40198: Hokunda, Trollmineitor in 'Hit and Run 2 - Escort'

Trolly, do you know the English term eccentric? You make me laugh and shake my head in equal measure. :)
Posted by xeno 3 days ago


Game 40198: Hokunda, Trollmineitor in 'Hit and Run 2 - Escort'

Well, my soldier was lazy at equipment stage and your troops are now enjoying this careless aproach. Nice huntdown.
Posted by Hokunda 3 days ago


Game 40198: Hokunda, Trollmineitor in 'Hit and Run 2 - Escort'

Oh, man, only one death grenade... if you really want to detonate the AP100 grenade you should equip two death grenades to raise the chances, also as death grenades are evil (negative) equipping two of them neutralizes the negative aspects of using death grenades, cant remember exactly which mathematic formula explained that, but i swear on my five euros Bulgarian tooth fillings that i recall to have read somewhere that two negative charges neutralize each other or whatever
Posted by Trollmineitor 3 days ago


Game 40221: Henry&#39;s Cat, xeno in 'Sterner's Revenge'

Yeah, that would make sense. You&#39;d have got one or both of my guys with that grenade. The first enflamed guy that escaped had about 2 HPs left, so you almost had him
Posted by Henry's Cat 4 days ago


Game 40214: Hokunda, henoh in 'Escort'

nice explosion chain but sterner is still alive
Posted by henoh 4 days ago


Game 40221: Henry&#39;s Cat, xeno in 'Sterner's Revenge'

Just wondering if you were to try and throw a unprimed grenade that a question should comes up on the screen saying do you really want to throw an unprimed grenade, and if you do then press throw again and it does. If not, which will be the case 99% of the time, you then press prime instead.
Posted by xeno 4 days ago


Game 40221: Henry&#39;s Cat, xeno in 'Sterner's Revenge'

Once again I fail to prime a grenade before I throw it. GRRRR! That AP75 would have caused some destruction down there, could well have made the difference. Shot myself in the foot again. Sorry team.
Posted by xeno 4 days ago


Anyone know what this is?

I Googled and came across the same thing.
Posted by petermock 5 days ago


Anyone know what this is?

There was an add-on to Starcraft called Stellar Forces, which was almost universally derided (and got C&amp;D from Starcrafts owners). This website mentions every kind of game mechanic under the sun like gems, coins, boosters, keys. It also mentions iOS, which makes me think it&#39;s just a piece of spyware trying to hook as many people in as possible.
Posted by SteveSmith 5 days ago


Game 40216: Henry&#39;s Cat, Forces of Nature in 'Rescue from the Mines'

Ah too kind. I think you had it covered pretty well from the start. We&#39;ll played
Posted by Forces of Nature 5 days ago


Anyone know what this is?

Is there another game out there called Stellar Forces because it mentions pearls, etc. I suspect there is bound to be another out there called the same.
Posted by xeno 5 days ago


Anyone know what this is?

No idea, it looks scary. Hokunda might help.
Posted by petermock 5 days ago


Game 40216: Henry&#39;s Cat, Forces of Nature in 'Rescue from the Mines'

I was lucky there, you&#39;d caught one of the prisoners on fire
Posted by Henry's Cat 5 days ago


Anyone know what this is?

I just came across this page. It looks like some kind of spam translation nightmare, but I was wondering if it was something to worry about?<br /><br /><a href="http://community.kabam.com/forums/showthread.php?759281-NEW-Stellar-forces-Cheats-Hack-ONLINE-iOS-Android">http://community.kabam.com/forums/showthread.php?759281-NEW-Stellar-forces-Cheats-Hack-ONLINE-iOS-Android</a>
Posted by SteveSmith 5 days ago


Game 40193: petermock, SteveSmith in 'Defend the Base'

Well played. My plan was to stop you by loading up with death grenades and firebombs to block your passage, but I seemed to have bought a duff batch!
Posted by SteveSmith 5 days ago


Game 40196: Trollmineitor, Corporal Hansen in 'The Raid'

:)))) well said!!
Posted by Corporal Hansen 5 days ago


Game 40195: Trollmineitor, Corporal Hansen in 'The Raid'

Here at the Galactic Police we have taken all and every steps to protect Democracy and Civil Rights, but it seems that is not good enough for the evil outlaw bunch you command, fine Sir. In consecuence from now on your men will be shot dead on the spot with no chance to surrender whatsoever, we have even reconsidered an initially discarted application from some Dredd dude who seems to know what law enforcement is all about, you have been warned...
Posted by Trollmineitor 5 days ago


Game 40196: Trollmineitor, Corporal Hansen in 'The Raid'

No worries about the Last Man Laying, the door issue is well known, accepted and even loved when they are my own units who are hiding behind the door, no need to email Saint Steve, it is not a bug, it is a feature!
Posted by Trollmineitor 5 days ago


Game 40193: petermock, SteveSmith in 'Defend the Base'

You defended well Steve but I reckon you need more men to stop death grenade attacks.
Posted by petermock 5 days ago


Game 40197: henoh, SteveSmith in 'Escort'

good game i lost my nerves
Posted by henoh 5 days ago


Game 40196: Trollmineitor, Corporal Hansen in 'The Raid'

Hahahaha thanks for the award man, I really, really appreciate it!!! :))) It was pure luck combined with your reckless aggression. ;) <br /><br />Sorry about the Last Man Standing game, it was really unfair... :( did you email Steve about the bug?
Posted by Corporal Hansen 5 days ago


Game 40196: Trollmineitor, Corporal Hansen in 'The Raid'

Our lawyers
Posted by Trollmineitor 6 days ago


Game 40196: Trollmineitor, Corporal Hansen in 'The Raid'

What happened to democracy and civil rights? the Galactic Police didn&#39;t gave a chance to surrender, Judge Dredd himself looks like a simple naughty child when compared with this, no doubts you&#39;ll have news from our layers, Mister
Posted by Trollmineitor 6 days ago


Game 40070: xeno, Delta 614, henoh, Hokunda in 'Denunciation 2v2'

Yes, your ambassador seems to have a death wish. He was on full display with what amounted to a sign round his neck saying kill me. Oh well, I did just that.
Posted by xeno 6 days ago


Game 40070: xeno, Delta 614, henoh, Hokunda in 'Denunciation 2v2'

Now I have even worse feelings.
Posted by Hokunda 6 days ago


Game 40070: xeno, Delta 614, henoh, Hokunda in 'Denunciation 2v2'

Still very early mate. I would never rule you out Hokunda.
Posted by xeno 6 days ago


Emergency meeting.

I&#39;ve messaged a few missing faces about joining the Campaign. Agent Orange, Herod, Teo and Halo33. All good players and characters.
Posted by petermock 6 days ago


Game 40150: Henry&#39;s Cat, petermock in 'The Assassins - New House'

Sterner was a lucky boy. Your southern unit only just missed looking up that corridor.
Posted by petermock 6 days ago


Game 40070: xeno, Delta 614, henoh, Hokunda in 'Denunciation 2v2'

Amazing Xeno has hunted down my defensive line in 1 turn. I have bad feelings.
Posted by Hokunda 6 days ago


Emergency meeting.

Well, I hate the thought of real-life violence over a game, but in this case, truth and justice was on your side. :) There is/was a thread (several years old now) about games similar to SF. EDIT: I think it must be have been in the old forums that got lost.
Posted by SteveSmith 6 days ago


Emergency meeting.

Word, nearly getting into close combat to defend SF&#39;s honour!!! You hear that Steve??!! :))) <br /><br />Well done Pete!!! :)))
Posted by Corporal Hansen 6 days ago


Emergency meeting.

No one buys the in apps but I hate them. In fact there&#39;s a lot about it I don&#39;t like. I can&#39;t fully test it as you need to upgrade continually before you can fight properly. I am mostly continuing because of that person already involved. I really appreciate that SF is a free independent set up.
Posted by petermock 6 days ago


Emergency meeting.

His ideas weren&#39;t bad just either hard to implement, in danger of changing the game completely, too big or confusing the things we were already sorting out. But if some of them were scaled down they could work within the current structure. The extra funds is the one I like because no one really takes notice of Campaign credits and the more AP100&#39;s or armour etc you can afford can make a strategic difference. If my tone was odd I just had an exhausting falling out with a neighbour over noise.
Posted by petermock 6 days ago


Emergency meeting.

In app puchases so an automatic no from me.
Posted by xeno 6 days ago


Emergency meeting.

SuRprised. I&#39;ll check out Boom Beach.
Posted by xeno 6 days ago


Emergency meeting.

No, never heard of Boom Beach Pete. These Campaign posts I was talking about. Your post really suprised me, reminded me of the remake of the Invasion of the Body Snatcher&#39;s when you suddenly realised that Donald Sutherland had finally become one himself. :p
Posted by xeno 6 days ago


Emergency meeting.

Boom beach reaction? If so I was actually in an argument on a train from London with somebody who was slagging off Stellar Forces and saying B Beach is much better. I was arguing that Sellar suited me as it offered good strategy and the community of players is really good. Plus where else do you get involved with the owner/maker and debate changes. There had been copius amount of beer drunk and nearly fisty cuffs! But to be fair I had never played B Beach. So I set up a test, Stellar Forces V Boom Beach. Its been five months and I&#39;m still happy playing Stellar. The strategy on here is really very good and plenty to do in each mission. B Beach is pretty but you spend most of the time upgrading. The gameplay has some strategy that&#39;s good but I use my brain much more with Stellar Forces. I joined a TF in Boom Beach which is better but their facility to chat is crude compared to here, single sentence and you don&#39;t really get to know anyone. The Stellar Forces forum is far superior. Though Ive been over chatting here recently, apologies. I would defend SF happily in another drunken train ride.
Posted by petermock 6 days ago


Emergency meeting.

Oh no, not you as well! Must be some sort of virus. I&#39;m going to isolate myself.
Posted by xeno 6 days ago


Emergency meeting.

Stragey =strategy
Posted by petermock 6 days ago


Emergency meeting.

C Hansen ideas, the economic thing could be developed in a simple way in the future. The current system works but some kind of credit bonous added to funds after a win might be nice. Not a huge amount, just a small perk random 5 or 10 credits. Another idea I like is a personal armoury. On a random basis weapons could awarded or found within a mission and stored for future use. Autocannon a special rare item and knives, nerve gas more common. I admit I&#39;ve playing Boom Beach and it is littered with perky reward systems. The credit idea might be easier to do than the weapon one.<br />The hidden random mission sector thing could be cool if it was put in as a rare occurance. Maybe only 8 sectors, the rest normal visible sectors. It wouldn&#39;t unbalance the current set up. Just add something different to deal with. I still think the whole galaxy board missions could be randomly mixed up on the last day of each month (except missions in progress). So 3 changes per Campaign. Frontline missions would be preserved so that adds a stragey dimension to the galaxy board as the rest of the dormant sectors change you can hang on to missions you like by being in a fight in them. Or alternatively all sectors change, just the ones in progress are delayed the change until they are completed, then become new ones. Whichever is easiest to do or manage. I am still thinking about the aliens...
Posted by petermock 6 days ago


Emergency meeting.

I have let the cat out of the bag. Dammit! Yeah you can build a nice nest egg by choosing 2 or 3 men on a hit and run mission, underspend on weapons/armour and get rich. It&#39;s easy to overlook because we usually always max out on spending and go into minus funds. I think Campaign missions usually have less funds available so the overspend is easy. It doesnt really become a cheat because it&#39;s easy to blow the lot in one mission.
Posted by petermock 6 days ago


Emergency meeting.

I knew that way back but I forgot... :) So thanks for the reminder! ;)
Posted by Corporal Hansen 6 days ago


Emergency meeting.

&quot;There is already some economic control with Campaign credits. Any left over credits are carried over.&quot;<br /><br />I must admit, I never knew that!
Posted by xeno 6 days ago


Game 40150: Henry&#39;s Cat, petermock in 'The Assassins - New House'

Anything can still happen!
Posted by petermock 6 days ago


Game 40150: Henry&#39;s Cat, petermock in 'The Assassins - New House'

I&#39;ve had some cheeky moments. Sterners vulnerability always makes me very nervous.
Posted by petermock 6 days ago


Game 40150: Henry&#39;s Cat, petermock in 'The Assassins - New House'

I&#39;m being well and truly trounced in this one!
Posted by Henry's Cat 6 days ago


Game 40190: Corporal Hansen, Trollmineitor in 'Last Man Standing'

The hand Of God???? :))))
Posted by Corporal Hansen 6 days ago


Emergency meeting.

Right time to fight now. Good luck everyone!
Posted by petermock 7 days ago


Game 40190: Corporal Hansen, Trollmineitor in 'Last Man Standing'

How is that a rocket launcher blast vaporizes the door but does not harm that sneaky @/!!^%$ unit with the funny AP75
Posted by Trollmineitor 7 days ago


Emergency meeting.

That&#39;s exactly what I thought. Obviously we can&#39;t expect Steve to dedicate big chunks of his time to this and not earning a pretty penny out of it. (No sarcasm intended.) And since it&#39;s just a handful of dedicated players in the campaign, you do the maths yourself what it means... <br /><br />That&#39;s in no way a criticism of you Steve, I&#39;m eternally grateful to you for creating SF in the first place, in my shrine your photo is right there beside Julian Gollop&#39;s!!! :))))
Posted by Corporal Hansen 7 days ago


Emergency meeting.

My condolences to FoN and Hokunda. I&#39;ve been very lucky in my life and not lost anyone close, so I can&#39;t imagine what it must be like.<br /><br />There are some great ideas going through here, and I&#39;m always open to suggestions. However, unfortunately the limited number of &quot;full-time&quot; SF players don&#39;t really justify the amount of time it would take to implement them. Also, my time is limited, so I think that only small incremental changes will have a chance of being implemented. (Unless we had some kind of Kickstarter :):) ).
Posted by SteveSmith 7 days ago


Emergency meeting.

It would be easy to say i miss those times when replacing a &quot;JNZ&quot; with a &quot;NOP&quot; in ZX Spectrum&#39;s Jet Set Willy while my dad was still among us gave me access to play the game without having the colour codes sheet, but the truth is i do not miss those times, apart from Zilog Z80 Assembly language i did know nothing back them, we get old, we loose people but above all we survive and keep on learning. Peace, folks, and may Steve add me to the weakest faction should this campaign finish for good once and for all, Heil Globex!
Posted by Trollmineitor 7 days ago


Emergency meeting.

Yes I can see what you&#39;re getting at. More sophistication and depth though I like the straightforwardness of the game in its orignal simplicity. It is rather like chess. Adding complexity may not necessarily improve strategy, it may actually dilute it. There is already some economic control with Campaign credits. Any left over credits are carried over. Underspend in a few &#39;Hit and Miss&#39; missions you can seriously overspend when you need it in other missions. It&#39;s basic but it works. Troop training is very important and carries on through if they survive. What you describe serious or not is more of a new game completely, a heck of lot of work to get it right. Which is why I suggested it might work better as a parallel project. It then wouldn&#39;t interefere with game play.
Posted by petermock 7 days ago


Emergency meeting.

:))) this one wasn&#39;t serious, just a bit of black humour. Although admittedly it would fit in well in the Laser Squad/Stellar Forces universe, if it&#39;s anything like, say, the world of Henlein&#39;s Starship Troopers. ;) <br /><br />What I really would like to see is an added depth to the strategic side of the campaign. A few examples:<br /><br />-Smart spending of credits would be encouraged by retaining weapons, armour and unused grenades for future missions. This would reward an economical style of fighting, too. <br /><br />-Certain sectors provide certain bonuses. E.g. a faction would need to control at least one mining world to be able to procure explosives. (This is just a rudimentary example, we could come up with a set of ideas quite easily.)<br /><br />-A more significant difference between the factions. <br /><br />I am well aware that all this would require a) a lot of work from Steve, B) extensive testing. So perhaps chances are goodit will never happen. But if it did so, I think it would definitely give huge depth to the campaign.
Posted by Corporal Hansen 7 days ago


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