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Going strong since 2009! (With the graphics to prove it)

Game 42744: xeno, henoh in 'Team Fortress'

true but its part of fun
Posted by henoh 2 days ago


Game 42744: xeno, henoh in 'Team Fortress'

Most frustrating part of this game is corners. One space away from an opponent, you can see him, yet can't shoot him. Try and try over and over and it will hit the corner.
Posted by xeno 3 days ago


Game 42534: RABID, Forces of Nature, petermock, xeno in 'Small Underground Colony'

This has turned into an improved version of Sniper's Paradise.
Posted by petermock 6 days ago


New version of client: 1.131

The only change is that the app should now fit perfectly on the phone/tablet, rather than be overstretched. Let me know if you have any problems with it.
Posted by SteveSmith 7 days ago


Game 42542: Grim Jard, Forces of Nature, Zorb, SteveSmith in 'Meltdown 4-Player'

I thought of giving up, as lost a lot of men early on. My early tactic was abysmal. But then thought I might do it. Close but not close enough. Good game.
Posted by Forces of Nature 7 days ago


Game 42542: Grim Jard, Forces of Nature, Zorb, SteveSmith in 'Meltdown 4-Player'

Good game. Almost got those computers!
Posted by Grim Jard 8 days ago


Game 42394: xeno, Forces of Nature, petermock, RABID in 'Underground Colony'

Longest game ever?
Posted by RABID 8 days ago


Game 42394: xeno, Forces of Nature, petermock, RABID in 'Underground Colony'

Heh! I was waiting for you to walk past. For the last several turns, panic and exhaustion had set in, I was clutching at straws. Very well played! :-)
Posted by RABID 8 days ago


Game 42394: xeno, Forces of Nature, petermock, RABID in 'Underground Colony'

Lol. I had no idea you were there. Thought you were still in the bottom left corner. You could have escaped that!
Posted by Forces of Nature 8 days ago


Game 42500: xeno, Zorb, Mistercreativ16, Kronox in 'Escort 2v2'

Defeat snatched from the jaws of victory because I primed the grenade that Sterner was carrying for 2 turns rather 4. Forgot it was originally a 4 player game despite the fact it was just you and me (Zorb) as the other two were kicked from in action. Grrr!
Posted by xeno 10 days ago


Game 42677: xeno, Qwertyuio in 'Moonbase Assault 2'

You killed two of my men with a grenade, so still close.
Posted by xeno 13 days ago


Game 42677: xeno, Qwertyuio in 'Moonbase Assault 2'

My man has 44 shot skill which is very high and he has a MK1 rifle that is accurate. Opportunity fire for him is 53%. You were a little unlucky both hit but not much. Less than 2/1 chance.
Posted by xeno 13 days ago


Game 42677: xeno, Qwertyuio in 'Moonbase Assault 2'

LOL how cqn you hit 100% spot on twice on OPPORTUNITY FIRE from more than 20 squares away??? And K.O on top or that, hax?!?!?
Posted by Qwertyuio 13 days ago


Game 42590: xeno, Zorb in 'The Stardrive'

Not sure why you lost that. It says I had 100 VPs and I killed 5 of your men so the scenario clearly gives me 20VPs for each man I kill. Yet you killed 6 of mine! There is no mention of VPs in the mission description. In there it just states you win if you take the stardrive, you lose if you don't. This mission needs clarification on its victory conditions.
Posted by xeno 13 days ago


Game 42654: Grim Jard, RABID in 'The Angels of Death'

Yeah, it's an interesting challenge.
Posted by Grim Jard 13 days ago


Game 42654: Grim Jard, RABID in 'The Angels of Death'

You got quite a long way though!
Posted by RABID 13 days ago


Game 42654: Grim Jard, RABID in 'The Angels of Death'

Well done. I hoped you wouldn't spot that mistake! I just left one side open...
Posted by Grim Jard 14 days ago


Game 42599: Grim Jard, igoryan in 'The Angels of Death'

Thanks for the game. The fact the angels can't move when they are seen by the other side adds a whole new aspect to it. If you fancy a rematch, I have started two new games with this map, one as the angels and one as Sterner.
Posted by Grim Jard 15 days ago


Game 42507: xeno, RABID in 'Moonbase Assault: Undercover Agent'

Yes! You were extremely unlucky!! I prefer the games with less element of luck.
Posted by RABID 15 days ago


Game 42507: xeno, RABID in 'Moonbase Assault: Undercover Agent'

Ah right, wasn't sure, cheers. That means I was somewhat unlucky in our last encounter. :)
Posted by xeno 15 days ago


Game 42507: xeno, RABID in 'Moonbase Assault: Undercover Agent'

From playing it before ages ago, if a unit dies in the first few turns, then that can still have been one of the undercover agents.
Posted by RABID 17 days ago


Game 42507: xeno, RABID in 'Moonbase Assault: Undercover Agent'

Can anyone tell me if the random choice for the two undercover agents can only come from the remaining team after turn 4 or can it include any dead that were killed prior to turn 4?
Posted by xeno 18 days ago


Thanks to Patreons!

And many thanks to Forces of Nature for being a patreon! I've decided to forgive FoN for all the grenades he keeps posting my way in Small Colony games! ;)
Posted by SteveSmith 21 days ago


Game 42410: RABID, petermock, Forces of Nature, Grim Jard in 'Underground Colony'

Oh no. Suicidal Dave in my team. Git.
Posted by Forces of Nature 23 days ago


Thanks to Patreons!

Thanks Hokunda, and thanks for being a longtime (and excellent) player. Hopefully you'll join another game soon? :)
Posted by SteveSmith 23 days ago


Thanks to Patreons!

Let me thank anyone here who actively plays the game and from time to time when I pop up again there is always discussion about the game and the maps. It makes me feel good. I have not played actively during the last year, but I come back from time to time I promise. I like this game and I like Steve for keeping the game up and running. <br />I am busy with another game but that is not like stellar forces. Here I always feel like coming home. This is rare.
Posted by Hokunda 23 days ago


Game 42493: Chris1977, Grim Jard in 'Moonbase Assault'

Well done, I was pretty much outclassed there!
Posted by Grim Jard 23 days ago


Game 42533: petermock, SteveSmith, Forces of Nature, xeno in 'Small Underground Colony'

Well you know. I like to exercise my throwing arm once in a while.
Posted by Forces of Nature 24 days ago


Game 42533: petermock, SteveSmith, Forces of Nature, xeno in 'Small Underground Colony'

I see grenades are back in fashion!
Posted by SteveSmith 24 days ago


Game 42313: xeno, Zorb, igoryan, SteveSmith in 'Meltdown 4-Player'

They did, I saw two go off. Both doing my job and destroying two CPUs you were trying to guard. Or at the very least a grenade they were carrying went off.
Posted by xeno 29 days ago


Game 42313: xeno, Zorb, igoryan, SteveSmith in 'Meltdown 4-Player'

I don&#39;t think a single death grenade of mine went off!
Posted by SteveSmith 29 days ago


Underground Colony Thoughts

The way things are going for me, I wish I hadn&#39;t had a perimeter!
Posted by SteveSmith 29 days ago


Underground Colony Thoughts

Cheers Steve! You could have another version with no perimeter for all players.
Posted by petermock 30 days ago


Game 42410: RABID, petermock, Forces of Nature, Grim Jard in 'Underground Colony'

Ouch! That&#39;s most of my base gone then! FoN you snuck up on me ?? Not sure I&#39;m going to be in this game much longer.
Posted by Grim Jard 30 days ago


Game 42297: Death Knight 3k, SteveSmith, Zorb, Grim Jard in 'SNAFU: Sabotage'

Thanks. DK3K did help me and destroyed some computers for some reason. :) I&#39;d forgotten how good this mission is. It&#39;s like a game of chess.
Posted by SteveSmith 30 days ago


Underground Colony Thoughts

I noticed that after I&#39;d created this game. All future games will have the correct perimeter, but I&#39;m afraid this game won&#39;t (and the other one that got created soon after it).
Posted by SteveSmith 30 days ago


Game 42297: Death Knight 3k, SteveSmith, Zorb, Grim Jard in 'SNAFU: Sabotage'

No prizes for second place! Well done Steve. Thought Death Knight 3K was the enemy at first.
Posted by Grim Jard 30 days ago


Underground Colony Thoughts

I agree with FoN. The lack of a perimeter passageway offers unfair protection.
Posted by petermock 30 days ago


Underground Colony Thoughts

Hey Steve, do you realise some of the small colony maps are right up against the wall but only on one or two sides. I think it gives some side an advantage.
Posted by Forces of Nature 30 days ago


Undercover agent mission

That&#39;s better. It was confusing, unsure what detai!s were the correct ones. I see that it&#39;s two that is activated, so good to know as I thought it was just the one.
Posted by xeno 31 days ago


Underground Colony Thoughts

Cool Steve. I have set up a couple of games.
Posted by petermock 31 days ago


Underground Colony Thoughts

I&#39;ve just created the new mission &quot;Small Underground Colony&quot;. Feel free to join!
Posted by SteveSmith 31 days ago


Undercover agent mission

It should be a lot more consistent now.
Posted by SteveSmith 31 days ago


Undercover agent mission

You&#39;re right, I&#39;ve just had a look and it seems the description haven&#39;t been kept up to date. I&#39;m just trying to work out what actually happens.
Posted by SteveSmith 31 days ago


Game 39243: Fritz_Schmitz, Henry's Cat in 'Outhouses'

I am a fat and yellow feline, ich bin keine deutsche poes, meow
Posted by Henry's Cat 33 days ago


Undercover agent mission

The descriptions for this is very contradictory. The brief description when creating the game states: One player must attack the moonbase and destroy the computers. The other player must defend the moonbase until the turns run out. However, ONE DEFENDER is actually an undercover agent for the attackers, and can be activated at any time.<br /><br />However when you read the full mission file it says ONE ATTACKER is actually an undercover agent for the defenders.<br /><br />Also it says once the game is created that Side 2 has TWO Unactivated Undercover Agents not one.<br /><br />Can this be cleared up so it gives the right consistent description.
Posted by xeno 33 days ago


Game 42356: xeno, henoh in 'New Moonbase'

its not finished yet i need to hunt you
Posted by henoh 33 days ago


Zorb

He was out camping for a week or so, guess he forgot to let folks know. He&#39;s back in town and will likely get going again in the next day or so.
Posted by Zorb 34 days ago


Game 42356: xeno, henoh in 'New Moonbase'

Well this one is yours. Will be the quickest game of our tournament. May have stood a chance until a complete fuck up this last turn. Planned my movement badly and ended up giving an AP100 to a weakling who couldn&#39;t throw it more than 4 squares!! He&#39;s now dead and I can see multiple deaths occuring from it next turn as well as a chain reaction starts.
Posted by xeno 34 days ago


Game 39243: Fritz_Schmitz, Henry's Cat in 'Outhouses'

Yes! And i am typing with my pawns on my owners PC when he is not at home! I created this account by myself! meowmeowmeow rollling on the floor purring
Posted by Fritz_Schmitz 34 days ago


Zorb

Hello mate, do you know if Deathknight3K is still playing? You seemed to start together. Just several games where he hasn&#39;t taken his turn for a week.
Posted by xeno 34 days ago


Game 39243: Fritz_Schmitz, Henry's Cat in 'Outhouses'

Fritz the Cat
Posted by xeno 34 days ago


Game 42083: petermock, xeno, RABID, Forces of Nature in 'Underground Colony'

Thanks, it was an entertaing and tense game. Frustrating at times too but that&#39;s the nature of SF.
Posted by xeno 34 days ago


Game 39243: Fritz_Schmitz, Henry's Cat in 'Outhouses'

Meow i am a cat!
Posted by Fritz_Schmitz 34 days ago


Game 42470: Grim Jard, Chris1977 in 'Moonbase Assault'

...or being a suicide bomber works too!
Posted by Chris1977 34 days ago


Game 42470: Grim Jard, Chris1977 in 'Moonbase Assault'

Think you may have to &quot;Butch &#39;n&#39; Sundance&quot; your way out of this one...!
Posted by Chris1977 34 days ago


Game 42083: petermock, xeno, RABID, Forces of Nature in 'Underground Colony'

Well played! Great game, thought I had it about 15 turns ago, but you got me! :-)
Posted by RABID 35 days ago


Game 42083: petermock, xeno, RABID, Forces of Nature in 'Underground Colony'

Yep clone 110 for me. Has to be the longest I&#39;ve played in underground colony. I felt I had the upper hand before but it started to swing your way and I thought you became favourite for a while. But I managed to reverse it back and now it&#39;s a full gone conclusion. Another epic encounter and two in a row after none previously.
Posted by xeno 35 days ago


Game 42083: petermock, xeno, RABID, Forces of Nature in 'Underground Colony'

I&#39;m past clone #100! I don&#39;t think I can last too much longer though, xeno has the upper hand....
Posted by RABID 35 days ago


Game 42083: petermock, xeno, RABID, Forces of Nature in 'Underground Colony'

Wow you guys still going? Turn 66 must be a record.
Posted by Forces of Nature 35 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

Yeah, most of men in the end had no weapons. A couple were using empty guns just for those slightly added close combat damage points. Never had to result to that before.
Posted by xeno 36 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

Handbag fight that is!
Posted by Forces of Nature 36 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

That was hard. Great win. I thought at one point we&#39;d have to have a handbag right. Serious shortage of weapons there. Was desperate to get enough time to get some weapons generated. I had run out of ideas so decided to run.
Posted by Forces of Nature 36 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

Epic slog there at the end. For most of that game it was just you and I. Should have won that earlier with my superior numbers but every time you killed a couple of men the rest would panic and drop their weapons. Slowed my movement down to a crawl for many turns.<br /><br />My first win in underground colony.
Posted by xeno 36 days ago


Game 42468: Grim Jard, RABID in 'The Alien Hordes'

Yes, I realized my mistake when I saw your guys flooding out of there... Difficult without opportunity fire to rely on.
Posted by Grim Jard 36 days ago


Game 42468: Grim Jard, RABID in 'The Alien Hordes'

It&#39;s a tough map! Best bet for the aliens is not to let the troops leave the building :-)
Posted by RABID 36 days ago


Game 42468: Grim Jard, RABID in 'The Alien Hordes'

You really took me apart in that one! Guess I need to work on my alien technique ;-)
Posted by Grim Jard 36 days ago


Game 42418: xeno, Grim Jard in 'Rebelstar'

Thanks for a great game. You almost got through my defenses in the North of the map, some of the men had to run a bit!
Posted by Grim Jard 37 days ago


Game 42417: xeno, Zorb in 'The Cyber Hordes'

Check your messages for the game request.
Posted by xeno 37 days ago


Game 42417: xeno, Zorb in 'The Cyber Hordes'

Okay, why not. Game sent.
Posted by xeno 37 days ago


Game 42417: xeno, Zorb in 'The Cyber Hordes'

Damn, I thought I had that game in the bag. Big mistake hunting your men down rather than guarding the CPU&#39;s. Well infiltrated.
Posted by xeno 37 days ago


Game 42417: xeno, Zorb in 'The Cyber Hordes'

Fumbled my way through that somehow... bit of a suicide mission approach on my part, though. Fun one. Want to swap sides and have another go?
Posted by Zorb 37 days ago


Game 42418: xeno, Grim Jard in 'Rebelstar'

Well played, you gave me a bit of a hiding there. I was too cavalier and made a couple of silly mistakes. Your men were well positioned and made their shots count.
Posted by xeno 37 days ago


Game 42436: Zorb, Wendel in 'Outhouses'

Lol, I got lucky. Hehe.
Posted by Zorb 38 days ago


Game 42403: henoh, xeno in 'New Moonbase'

I wondered where that dead body came from. My blobs and only two guy with high morale have kept me in this game. All the others have been wimps, and now dead ones.
Posted by xeno 39 days ago


Game 42403: henoh, xeno in 'New Moonbase'

i did it again explode myself away
Posted by henoh 39 days ago


Game 42426: Grim Jard, henoh in 'Prison Mutiny'

Thanks - yeah, very close!
Posted by Grim Jard 39 days ago


Game 42426: Grim Jard, henoh in 'Prison Mutiny'

nice win congrats it was close
Posted by henoh 39 days ago


Game 42403: henoh, xeno in 'New Moonbase'

it doesnt affect bloobs so you sill have a chance
Posted by henoh 39 days ago


Game 42403: henoh, xeno in 'New Moonbase'

Men all dropping their weapons because you killed two in a turn. Very annoying. If it continues you&#39;ve got this one.
Posted by xeno 39 days ago


Game 42192: Henry's Cat, SirRobinRan in 'Moonbase Clash'

Brave Sir Robin, I just thought I&#39;d mention the L50 laser gun is a poor weapon. I never buy them. It&#39;s worth having at least a couple of Marsec Auto guns or MK1s.
Posted by Henry's Cat 39 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

Haha. I saved them all up for you. The grenades that is.<br />Quite frankly I am totally guessing. Did one of your men have a death grenade on them. I&#39;m sure I just shot him and he exploded. <br /><br />The last one yes, lucky throw and got someone else who was holding a grenade.
Posted by Forces of Nature 41 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

You just done it again! Are you speculatively throwing 100ap grenades about? Mass panic now, everyone dropping their weapons and wetting their underwear. FoN fear spreading. &quot;He is the demon shapeshifter&quot; they are whispering. &quot;He knows our every movement.&quot;
Posted by xeno 41 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

Yes you are killing my men 2 to 1. Accurate fire and superior infiltration tactics. Sometimes I wonder if your guys have some sort of body heat radar you have invented for the game because you always seem to know where my guys are positioned I&#39;m probably too predictable.
Posted by xeno 41 days ago


Game 42356: xeno, henoh in 'New Moonbase'

Yes agree, 50% attackibg is very difficult.
Posted by xeno 41 days ago


Game 42372: Henry's Cat, RABID in 'Moonbase Assault'

The nerve gas nearly got me! Most of my men had low AP
Posted by RABID 41 days ago


Game 42372: Henry's Cat, RABID in 'Moonbase Assault'

Well, that was a convincing victory! I made a few mistakes in that one
Posted by Henry's Cat 41 days ago


Game 42356: xeno, henoh in 'New Moonbase'

the defender has a huge advantage in this mission specially in low credit mode
Posted by henoh 42 days ago


Game 42034: xeno, henoh, Forces of Nature, Death Knight 3k in 'Underground Colony'

Double attacks, top and bottom. Fight to the death. Roarrrrrrrrr
Posted by Forces of Nature 42 days ago


Game 42385: Zorb, Death Knight 3k, Wendel in 'Alien Hordes 3-Player'

Eat it eat it don&#39;t you make me repeat it
Posted by Wendel 43 days ago


Underground Colony Thoughts

by slaces I really mean places!
Posted by petermock 46 days ago


Underground Colony Thoughts

Large map was ok on my phone and it&#39;s 4 years old. Glad you like the cave idea, I think Colony Rescue from the mines would be an apt mission title. In this version I would like the walls still being able to be nibbled! To answer the last suggestion I made I reckon that there is so much milage in the underground concept you could let your creavity loose with it. We could really play around with the various map designs and combine mission elements from other normal missions. A version with solid walls with tunnels, caves, caverns and walls within open slaces would work but what would the engineers nibble unlesss solid and dismantle wallls can be arranged? Another Colony idea could be a Meltdown version. So you have the large underground map with CPU&#39;s dotted about with unknown timings. It would give an uncertain element to the game. To try and dismantle the ones threatening your own neighbourhood or send in clones to defend one near an enemy base/territory. Another version with higher credits would mean more explosives weapons at the beginning which would shrink the map quickly. Last one for now, a slowly flooding cave/tunnel system much like the flood mission might put the pressure on. I suppose I like the idea of the situation and environment to be more prominent component in the mission than just a purely abstract game strategy.
Posted by petermock 46 days ago


Underground Colony Thoughts

I&#39;ll create a new version with a smaller map. I also found the app was a bit sluggish with such a large map. Maybe my phone is a bit slow.<br /><br />&quot;another large mission map with caves or sections/areas already missing would be great&quot; - Like Colony - Rescue from the Mines?<br /><br />&quot;seriously worth developing further in many more missions.&quot; Not sure what you mean exactly? Do you mean use a &quot;solid&quot; map in other missions?
Posted by SteveSmith 46 days ago


Game 42263: xeno, Henry's Cat, Forces of Nature, igoryan in 'Underground Colony'

I&#39;m still a bit disturbed about the Inspector though
Posted by Henry's Cat 46 days ago


Game 42263: xeno, Henry's Cat, Forces of Nature, igoryan in 'Underground Colony'

Hmm, it does look rather like Inspector Gadget. It was meant to be an, erm, giant schlong.
Posted by Henry's Cat 46 days ago


Game 42339: Grim Jard, henoh in 'The Assassins'

Haha spot the obvious rookie mistake! I won&#39;t be deploying all units in one place from now on...
Posted by Grim Jard 46 days ago


Underground Colony Thoughts

By the way Steve I think this Underground mission you&#39;ve hit on is a really great idea that is seriously worth developing further in many more missions.
Posted by petermock 47 days ago


Underground Colony Thoughts

Definitely keep this map size for this mission. But I agree with Xeno that new mission designs would be great to try. A smaller map but also another large mission map with caves or sections/areas already missing would be great.
Posted by petermock 47 days ago


Game 42263: xeno, Henry's Cat, Forces of Nature, igoryan in 'Underground Colony'

Mmm. No I&#39;m not seeing it. Inspector gadget head?
Posted by Forces of Nature 47 days ago


Game 42314: xeno, henoh in 'New Moonbase'

i had a same problem after granade fun now my men are heroic
Posted by henoh 47 days ago


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