Speaking of maps, I'm assuming "opposite side" in the mission description for Escape means "diagonally opposite corner" in the four-player version? That would certainly ensure the maximum amount of ground to cover for each side in order to exit, not to mention the maximum potential for encountering members of all the other sides...
It's a surprisingly tough map for the guards due to their initial starting points being very close to the cells, in some cases. A couple of poor decisions on my part didn't help either, alas!
That was a disaster for me. I lost 3 men by the second turn, my fourth got shot by a fellow prisoner soon after, and my last man took the only route to the escape hatch that was covered by two guards!
Boy, did I get lucky there! If that guard I took out on my very first turn had been facing the other way on deployment, we might have been looking at a very different scenario. As it was, the temporary truce agreed between the prisoners (for we HAD intended there to be one, Fishy!) was rapidly forgotten in the ensuing scramble for survival...<br /><br />As ever, I will set up the next contest shortly.
Another "no idea who's going to win" game for about two thirds of its duration, but there came a definite point where the Cap'n and Steve were able to turn it decisively their way - well done!<br /><br />It's the first of our "every man for himself" games next...or is it...?
A couple of my units just had death grenades and grenades. The others had explosive weapons. Sterner picked the perfect spot though!! Well played Bencepapa!
I don't get it what happened here, found no weapon on enemy corpses, like they mostly brought grenades or nothing? Also there was a rocket launcher guy? I am lucky that Steiner choose that part of the building which never got any rocket hit.
I still couldn't get a clean enough shot, which is why I ended up taking two and leaving myself insufficient APs to skedaddle - talk about going for broke...
Amazed I won that one, TBH, after the early bloodbath; just goes to show that perseverance against the odds does occasionally pay dividends! And it also means that we've finished our mini-contest neatly with two wins apiece and one draw.<br /><br />@SteveSmith, ready to begin the mooted tour of the four-handers when you are. As with the run through the three-player games, we'll simply set up each game individually in the order in which they appear in the webapp games lobby's drop-down menu, without using the campaign versions, and keep our own informal tally of wins and losses - the playing's the thing, after all!
After losing nearly 75% of my units in the first turn I never imagined the outcome of this game would be that close! In the end, though, it came down to my having to make a final charge in the hope that you'd run out of ammo, Fishy...which you obviously hadn't. Well manoeuvred!<br /><br />On with the next...
Thanks gents, I got lucky on a few occasions either exiting a room at the right time or happening to turn around to see Peter's unit right behind me.
Silly of me to do some of Peter's work for him by killing two of your guys, Cap'n - I would presumably have won otherwise. Still, points are points...on with the next match-up...
Well done, Cap'n! You had the upper hand from the start there. Certainly my idea of holing up and sitting a few turns out to see who out of you and Peter came off best after the initial skirmishes went out of the window - I never thought that you might be hiding a unit away in that lower-left quarter yourself...
It all depends on whether the two attacking sides go for each other first, I guess. Maybe it would be more evenly-matched as a "Stealth Assassins" mission?
Well done, Peter! As soon as you started taking out chunks of the area Sterner was in, I had a horrible feeling he was on borrowed time...<br /><br />Moonbase Assault next; I'll make myself an attacker this time if no-one objects?
That has to be the most incredibly accurate opp fire I have seen in the game Gooey. Throughout the latter half of the game you have probably had a 80%+ hit rate. Must have lost close to 30 men moving against you.
A much closer battle than the previous one, but I think you're right - the Blobs do tend to tip things decisively in the defenders' favour. I guess first you have to learn how to use your Blobs well, and my use of them was still pretty cack-handed - lots of just charging and hoping your guys would miss (which they seldom did). A win's a win, though...
Mountains my thing as well and occasional city explore and nights out. But for the kids I guess there's lots to do in Disneyland, crazy place I'm guessing. Good to get away have fun.
[Enter comment here]It was good, thanks. The family and I went to Disneyland Paris for a few nights; fourth time now (fifth if you count the day-trip my now-wife and I made when we were still "just" an engaged couple and holidaying in Paris itself). Not my natural leisure environment, TBH (mountains or live music are much more my thing), but everyone else loves it, and it's hard not to get swept up in it all whilst there - I greet it as an old friend now!
Jeez, that would have been an excellent win seeing I had 8 units to your 3 a couple of turns from the end. How did you sneak him over? I'll have to check the playback. Although before that turn of yours I tried shooting your computer with a snap shot that missed. I wasn't too pleased and actually called him out loud an idiot. Would have been even less pleased if you then inexplicably destroyed mine on your turn.
(It's ironic that the mission tagline is "A terminator squad must kill poorly armed civilians" when my supposed terminator got killed by one swipe of a civilian's knife. But anyway)...<br /><br />You are correct. I'll update the description, but sides 1-3 must each kill 3 units from side 4 to win. Only one side can win, it's not like it's sides 1,2,3 v side 4. (Also, FYI killing someone not from side 4 gets negative VPs.)
Steve, I'm a bit confused about the scoring in this mission. The description makes it sound like sides 1-3 have to kill 3 of side 4 COLLECTIVELY. But if I'm reading the scoring in the current game right, it looks more like any one side out of 1-3 would win by getting 3 side 4 kills INDIVIDUALLY.