I've been working on a fix for a small issue that came to light when Victor killed four (!) of my units on one explosion: the game doesn't keep track of which specific unit caused the explosion, and thus can't allocate the rank points. I should have a fix ready for tommorow, but if anyone has killed any opponents using the explosion method in the meantime (rocket or grenade), let me know and I'll adjust the data manually.
Posted by SteveSmith 14 years ago [Login to reply]
Just to confirm this appears to be fixed with new Client 1.31. Nice work Steve. :)