Stellar Forces
1 hours ago: Trollmineitor has taken their turn in The Hunted.
1 hours ago: Player Freuyh67, AI have drawn in Practise Mission with AI.
1 hours ago: AI has defeated Player Shaw93 in The Assassins.
1 hours ago: SteveSmith has defeated MazenGamer in The Assassins.
1 hours ago: SteveSmith has defeated Player Avarice7 in Moonbase Assault.
2 hours ago: Hokunda has taken their turn in Moonbase Assault - Campaign Version.
2 hours ago: Hokunda has taken their turn in Moonbase Assault - Campaign Version.
2 hours ago: Henry's Cat, Hokunda have drawn in Sniper's Paradise.
2 hours ago: Hokunda has taken their turn in Sniper's Paradise.
3 hours ago: Deportivo has equipped their units in The Assylum.
ScreenshotScreenshotScreenshot

Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Stellar Forces - The Card Game?


Top players

Last calculated on 26 Feb 2017 13:28

PosNamePointsFaction
1xeno115Omni Corp
2Hokunda106Globex Corporation
3henoh101Metallix
4RABID83Metallix
5Henry's Cat80Marsec Corporation
6Trollmineitor69None
7petermock69Omni Corp
8SteveSmith54None
9paasque30Globex Corporation
10Winnington24None


Recent Victories

26 Feb 2017 23:18: Henry's Cat, Hokunda have drawn in Sniper's Paradise (Watch Playback)

26 Feb 2017 20:06: paasque (The Human Defenders 2) has defeated petermock, Delta 614 in Alien Hordes 3-Player (Watch Playback)

26 Feb 2017 18:25: obi kev (The Defenders) has defeated RABID (The Attackers) in Defend the Base (Watch Playback)

26 Feb 2017 17:16: Deportivo (The Attackers) has defeated henoh (The Defenders) in Moonbase Assault (Watch Playback)

26 Feb 2017 03:33: xeno (The Omni Corp) has defeated igoryan, RABID, Henry's Cat in Battle Royale (practise) (Watch Playback)



Latest Player Awards

ToAward NameFrom
Agent OrangeAward for Winning the 2016 campaign!SteveSmith
petermockAward for Winning the 2016 campaign!SteveSmith
xenoAward for Winning the 2016 campaign!SteveSmith
NodrogAward for The head dwarfermegagaz
paasqueAward for Being a ghost! Last man standing, 3 stealthy knife kills.petermock


Trophy Winners

Deportivo has won the First Blood Trophy!

Previous winner: the-shape won the First Blood Trophy

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SF Forums

Forum Posts | Game Chat

Remove game

It's okay I have found it.
Posted by xeno 31 days ago


Remove game

How do you remove/delete a game you created? Just made one but set it wrong. Can't seem able to, and I'm positive I've done so before, somehow.

39586Rebelstar - The Old Base

STEVE could you cancel the above if I'm nof able to. Thanks.
Posted by xeno 31 days ago


No opp fire

Probably they have a visibility issue.
When a friendly unit is standing 1 square away from the prepared shooter and he is visible to the shooter, he will not shoot.
Another reason is a hiding unit. When you have a non visible unit in the way of a visible unit, opp fire will not happen, because the opponent is not visible.
The least probable is the shooting visibility vs sight visibility which is different. They cannot see each other, but they can shoot each other. It usually happens in the other direction and the opp. fire is shooting.
Posted by Hokunda 41 days ago


Blobs

I like the whiff of a dead blob too!
Posted by petermock 42 days ago


Blobs

That would be probably better to identify a dead body but just as a suggestion what about a whiff of green gas, a square of it.
Posted by xeno 44 days ago


Blobs

Hey Steve. Is it possible to put a alien deadbody on the floor when a blob is killed.
Posted by paasque 44 days ago


New grenade type

Ok. Well I was dreaming about walls with hitpoints. But thats another story. Gotta Learn how to code now the game is open source...
Posted by paasque 68 days ago


New grenade type

Bug? But.
Posted by xeno 68 days ago


New grenade type

Yeah I thought the same really although I know where is paasque is coming from. I think it is just to create a small entrance into a base rather use the doors. Bug that does still undermine the concept of indestructible walls.

I think it is Moonbase Clash not Moonrise with the destructible moonbase.
Posted by xeno 68 days ago


New grenade type

I think this would affect the missions too much. I've created seperate missions for versions with destructable walls, such as Moonrise (I think it's called) for Moonbase Assault with destructible walls. A lot of missions are designed to depend on destructable walls, and allowing the walls to be destroyed would radically change them. I don't mind creating "destructable wall" versions of existing missions though.
Posted by SteveSmith 68 days ago


New grenade type

I like this idea too.
Posted by petermock 69 days ago


New grenade type

Sorry. For nondestructible walls. If its easy to make. Sometimes the use of grenades destroy a hole map/MISSION. So a special one for hard walls. Exspensive and heavy to transport.
Posted by paasque 69 days ago


New grenade type

Unless I've misunderstood, door grenades do work on solid walls (but only in missions with destructible walls).
Posted by SteveSmith 69 days ago


New grenade type

Hi. Was thinking about a new grenade type. Like a door grenade but for solid walls.
Posted by paasque 69 days ago


No opp fire

Cancel this game please Steve. The opp fire is fucked up.
Posted by xeno 73 days ago




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