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Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 100+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the PC or Android app, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Now running for over 10 years!

Stellar Forces Patrons

Many thanks to all the following who support Stellar Forces on Patreon:-

Henry's Cat, RABID, LucianObi,

Recent Victories

03 Jun 2023 12:43: free palestine. (Globex Industries) has defeated RABID, SteveSmith, petermock in Alien Colony*

01 Jun 2023 16:10: xeno, RABID (Attackers 1) has defeated free palestine., Socrates in Moonbase Assault 2v2 (practise)

01 Jun 2023 15:43: RABID (The Nostromo Crew) has defeated Dijon_p (The Alien) in Alien

01 Jun 2023 07:55: Socrates (Laser Squad) has defeated xeno, Gooey Blob, petermock in F.L.A.G. Heist 4-Player (practise)

31 May 2023 23:32: petermock, SteveSmith (The Assassins 1) has defeated xeno, Gooey Blob in Assassinate (Campaign) 2v2 (practise)

Top players

Last calculated on 05 Jun 2023 02:13

5free palestine.74
6Cpt Fishmonger55
9Gooey Blob13
Recent Posts

Game 52776: free palestine., petermock, Gooey Blob, xeno in 'Colonization 2'

I thought it was worth trying this new idea out, as Steve has changed it he must also feel it's worthy of a trial. Rejecting something before actually trying it out seems somewhat premature.
Posted by petermock 3 minutes ago

Game 52776: free palestine., petermock, Gooey Blob, xeno in 'Colonization 2'

Well first of all I feel it is a medibay not an extinguisher, but it doesn't make much difference to me per se about that. No, the main reason I'm somewhat "negative" about it is the fact it will affect me negatively, so naturally I see it in that light. I suppose I'm looking after my own style of playing which is in quite an aggressive manner in colonisation games, on the front foot. I nearly always buy incendiary grenades in colonisation games, especially underground ones, and use them mainly in an attacking manner, nothing better than seeing your opponent's engineers on fire, and fire covering other's generators, clones generating on fire! Now it will be a slight counter against that. Of course no doubt it will benefit me at times, just I feel for me at le[...]
Posted by xeno 16 hours ago

Game 52776: free palestine., petermock, Gooey Blob, xeno in 'Colonization 2'

Why not test this out first before being negative? Adding an option like this may prove to be a good thing. I honestly don't think there's a problem.If an unit is on fire and there's a medi bay nearby or an engineer suddenly makes one you'll know exactly where he is, so go kill him good. Mostly when my troops are on fire I run around the enemy making him catch on fire...I may still do that.
Posted by petermock 19 hours ago

Game 52776: free palestine., petermock, Gooey Blob, xeno in 'Colonization 2'

It's something I've been thinking about for more than a couple of years. The game you mentioned actually just irritated me. My engineer wasn't on fire. I should've left him but I moved him by mistake causing him to catch fire, user fat finger error. It seems strange to have a facility for healing that excludes a weapon. Maybe we should be able to buy fire resistant outfits, asbestos pants?
Posted by petermock 19 hours ago

Game 52776: free palestine., petermock, Gooey Blob, xeno in 'Colonization 2'

I know the game that caused you to raise this Pete, the colonisation 2 game, your engineer was behind the wall. My clone had a choice of picking up an A50 or an incendiary grenade as I thought the AP50 might not kill him, probably would, but not definite especially if a unit has armour. But fire would kill him. It did. It will be the grenade in future for me though as that will now have the greater probability of death.
Posted by xeno 20 hours ago

Game 52776: free palestine., petermock, Gooey Blob, xeno in 'Colonization 2'

If the use and character of incendiaries is changed dramatically I guess we'll have to rethink the idea.
Posted by petermock 20 hours ago

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