Hit and Run 1 - Breakout
View MapAfter the prison security was compremised and evacuated, two rival scavenger teams sneak in to discover how the Rebel prisoners got so organised and to eliminate any witnesses found en-route.
The idea of this mission is to inflict more kills than your opponent and then escape using the escape hatches located on the side you started at.
Will win if they extract their team after inflicting more kills than side 2.
Will win if they extract their team after inflicting more kills than side 1.
Mission created by Deadlime
- Games Required to Play[?]: 0
- Number of Players: 2
- Units on side 1: 8
- Units on side 2: 8
- Creds for side 1: 250
- Creds for side 2: 250
- Max Turns: 20
- Walls are strong but destructible.[?]
- If the number of turns expires, the side with the most VPs wins.
- Best Player: Astro (1 victories)
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