Hit and Run 3 - Rescue from the Mines
After the Marsec Corp retreated from these mines, two rival gangs go back to see if they can find out any clues why they were so possessive of this deserted outpost � only to run into each other! Orders are to remove the enemy witnesses and pull back immediately.
Warning: Don't move your units onto the extraction squares unless you want them removed from the game!
will win if they extract their team after inflicting more kills than side 2.
will win if they extract their team after inflicting more kills than side 1.
Mission created by Deadlime
- Games Required to Play[?]: 0
- Number of Players: 2
- Units on side 1: 8
- Units on side 2: 8
- Creds for side 1: 250
- Creds for side 2: 250
- Max Turns: 20
- Walls are strong but destructible.[?]
- If the number of turns expires, the side with the most VPs wins.
- Best Player: No-one
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