Moonbase Assault: Undercover Agent
The moonbase on Arid-6 holds security information on the 30 billion population of galaxy sector nine. Somewhere hidden in sector nine is the infamous 'Rebelstar.' A small band of rebels have penetrated the moon's outer defences and must destroy the computer records before the Rebel location is finally deciphered.
Unfortunately for the Rebels, one of their group has been brainwashed by the Marsec Corporation. At the start of the mission he is a fully functioning member of the Rebels; he is only controlled by the Rebel's player and only the Rebel's player can see what the unit can see. However, any time after turn 4 he can be 'activated' by the Marsec Corporation during their turn, by means of a high-frequency signal. He will then be fully under the control of the Marsec player just like the other Marsec units.
The agent is activated via the game options on the website scanner page. Not that it must be after turn 4 and during the Marsec Corp's player's turn.
The Laser Squad will receive 5 VPs for each computer that is destroyed.
The Marsec Corporation must kill the Laser Squad or hold out until the game ends.
- Games Required to Play[?]: 8
- Number of Players: 2
- Units on side 1: 10
- Units on side 2: 6
- Creds for side 1: 400
- Creds for side 2: 240
- Max Turns: 30
- Walls are indestructible.[?]
- Side 1 gets 5 VPs per computer destroyed.
- If the number of turns expires, the The Defenders (side 2) wins.
- Side 2 has 2 undercover agents.[?]
- Best Player: Trollmineitor (1 victories)
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